[GE] : Version Update : Stance Balance (32.35.25 TH)

Stances และ Skills ในบางตัวละครมีการปรับบาลานซ์ใหม่ในเวอร์ชั่น 32.35.25 TH

[Demolition Roar] – Bane Before After
Stance Stat Physical DMG -10%
[Flame Protection] DEX +2 when Bane and Becky are in the party together – 20% chance to apply [Laceration] on enemies with normal attack
– All stats +2 when Bane and Becky are in the party together
<Flame Rush> Now a [Charged Skill], max. 2 charges
<Adios> Additional damage when the skill hits a target in [Burn], [Burning Wave] or [Scald] state Additional damage when the skill hits a target in [Burn], [Burning Wave], [Scald] or [Laceration] state
[Laceration] – Duration 10 sec
– Max. Lv. 3
– Fire RES -3 per level against monsters
– Fire RES -1 per level against player-controlled characters
[Freeze Over] – Becky Before After
Stance Stat Physical DMG -10%
[Icy Skin] DEX +2 when Bane and Becky are in the party together – 20% chance to apply [Frost] on enemies with normal attack
– All stats +3 when Bane and Becky are in the party together
<Ice Age> Additional damage when the skill hits a target in [Freeze], [Ice Magic] or [Cold Wave] state Additional damage when the skill hits a target in [Freeze], [Ice Magic], [Cold Wave] or [Frost] state
[Frost] – Duration 10 sec
– Max. Lv. 3
– Ice RES -3 per level against monsters
– Ice Res -1 per level against player-controlled characters
[Electronic Katz] – Mireille Before After
Stance Stat – Physical DMG -10%
– Shooting DMG +10%
– Magic DMG -15%
[Lightning] ATK +15% – ATK +30%
– Lightning RES +50
[Lightning Dispel] Removes all buffs on 3 stack – Removes all buff on 3 stack on player-controlled characters
– Buff not removed on 3 stack against monsters
– Applies [Lightning Protect] on Mireille when buff is removed
[Lightning Protect] – Duration 1 min
– Knockdown time -30%
– All DMG -10%
– Immunity +10
Desire – Levine Before After
<Blood Stain>
<Thirst for Blood>
– Recovers HP equal to 10% of DMG dealt when target is in [Bleeding] state
<Blood Stain> DMG x2 when target is in [Bleeding] state
[Blood Sword] – ATK +3% per level
– PEN +1
– ATK +5% per level
– PEN +1
[Blood Bracelet] – DEF +3% per level
– Immunity +1
– DEF +5% per level
– Immunity +1
[Sniper] – Sniper Bernelli, Shariff Before After
[Target Focus] ATK +5% per level
[Long Breathing] – ATK +15% per level, casting time +5%
– [Lv. 10 or above] ATK +15% per level, A.R. +1, casting time +50%
– ATK +20% per level, casting time +25%
– [Lv. 10 or above] ATK +20% per level, A.R. +1, casting time +25%
<Snipe> ATK +1711% at Lv. 12 – ATK approx. +2156% at Lv. 12
– Damage increases the farther away the target is
[Vendetta] – Valeria Vendetta Before After
Stance Stat – PEN +20 at Lv. 25
-Immunity +15 at Lv. 25
– PEN +25 at Lv. 25
– Immunity +25 at Lv. 25
<Exclusion> Skill ATK +1509% at Lv. 12 Skill ATK +2524% at Lv. 12
<Counter Step>
<Stab Slash>
<Chain of Elimination>
Damage x1.25 ~ x1.75 in [Awakening] state Damage x1.5 ~ x3 in [Awakening] state
[Infernal Burn] – Student President Ludin, Blue Flame Ludin Before After
Stace Stat Physical DMG -20%
<Meteor Shower> Skill ATK +1056% at Lv. 12 Skill ATK +2244% at Lv. 12
<Summon Sekhmet>
<Summon Cottonbear>
Additional DMG when skill hits enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state
<Flame Rampage>
<Meteor Shower>
– Soft Armor 100%
– Light Armor 100%
– Heavy Armor 110%
– Soft Armor 50%
– Light Armor 120%
– Heavy Armor 130%
<Quick Boom>
<Flame Mallet>
<Summon Sekhmet>
<Summon Cottonbear>
– Soft Armor 100%
– Light Armor 100%
– Heavy Armor 100%
– Soft Armor 50%
– Light Armor 120%
– Heavy Armor 130%
[Ifrit] – Ludin Before After
Stance Stat Physical DMG -20%
<Flame Dance>
<Flame Hammer>
<Magma Storm>
– Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state – Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state
<Flame Hammer>
<Magma Storm>
<Fire Vrille>
<Flame Breath>
– Soft Armor 100%
– Light Armor 100%
– Heavy Armor 100%
– Soft Armor 50%
– Light Armor 120%
– Heavy Armor 130%
[Story Telling] – Kano Before After
Stance Stat Immunity +15 at Lv. 25 – Physical DMG -10%
– Shooting DMG -10%
– Magic DMG -10%
– Immunity +25 at Lv. 25
<Mensa> – HP +30 per 1 INT, ATK +1% per 10 INT
– Buff removed when hit 10 times
– Max. HP +60 per 1 INT, ATK +2% per 10 INT
– When Lv. 11 Max. HP +50 per 1 INT, ATK +2.5% per 10 INT
– Duration +30 sec per level
[Wall of Curan] Incoming Skill DMG -20% – RES against AoE ATK increase
– Incoming Skill DMG -20%
[Rocking] – Friede Before After
Stance Stat PEN +20 at Lv. 25 – PEN +25 at Lv. 25
– Immunity +20 at Lv. 25
<Chromatic> – Consumes 200 SP
– Consumes Ancient Star Orb x5
– Cooldown 180 sec
– Can be used on self without targeting
– Consumes 750 SP, Consumes Ancient Star Orb x10, cooldown 60 sec
– Buff applies to all characters and squad members within 8m, cannot be stacked with [Ranchera], [Flare] and [Barsel], duration +15 sec per level, ATK +2%, accuracy +1, ATK SPD +1%, ATK against monsters +1%
– [Lv. 11] duration 180 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +14%, accuracy +11, ATK against monsters +15%, all immunity -15
– [Lv. 12] duration 210 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +18%, accuracy +12, ATK against monsters +20%, all immunity -15
– [Lv. 13] duration 240 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +22%, accuracy +13, ATK against monsters +20%, all immunity -10
– [Squad Buff Points: 15]
<Finishing> [Freedom of Soul] removed [Freedom of Soul] sustained
[Rapido Cruz] – Battlefield Claude Before After
<Destructivo> ATK +10% at Lv. 10, block +10, Physical PEN +5, A.R. +1 ATK +50% at Lv. 10, block +15, Physical PEN +15, immunity +10, A.R. +1
[Whisper] – Hermes Before After
<Heavy Pressure> – Max. range 13m
– [Magazine] level -16
– Max. range 15m
– [Magazine] level -19
[Nine Tail] – Miha Before After
[Fox Specter] Move SPD and Max. Move SPD +30% – Move SPD +30%
– Max. Move SPD fixed at 9
[Fleuret Glacier] – Karjalainen Before After
<Glacier Cutter>
<Glacier Finish>
Additional DMG when skill hits against enemies in [Freeze], [Ice Magic] or [Cold Wave] state Additional DMG when skill hits against [Freeze], [Ice Magic], [Cold Wave] or [Frost] state
[Cobra] – Barrel Before After
<Shooting Cannon> Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state
[Diable] – Panfilo, Combat Panfilo Before After
<Jullian> Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state
[Combat Assault] – Olivia Before After
[Counter] Duration: 10 sec Duration: None
<Heavy Stalker > ATK +30%
ATK SPD -15%
Lowest ATK SPD Limit
increase by 100%
Removes buffs when used
ATK +50%
PEN +10
A.R. +1
Removes buffs when used
[Shadow Assault] – Spy Olivia Before After
[Counter] Duration: 10 sec Duration: None
<Acrobatc> <Lv. 10>
Cooldown: 3 sec
Duration: 120 sec
ATK +15%
SPD +15%
SPD Limit increases by 15%
Casting Time -20%
<Lv. 10>
Cooldown: 5 sec
ATK +50%
IMM +10
D.R. +1
Removes buff when used
[Savate] – Ciel Before After
<Disruption> Max. HP +5,000
<Pregarah> Counterattack increases
[Passion of Sainquis] level by 2
Counterattack increases
[Passion of Sainquis] level by 10
[Furious] – Cruise Before After
<Swift Move> Removed
<Lucky Dice> Grants Cruise with a random [Dice] effect
Dice 1: [Stun] Duration: 10 sec
Dice 2: DMG Taken -30%,
Cooldown -2 sec, A.R. +1
Dice 3: ATK +30%, ATK SPD +50%,
PEN +10, IMM -10
Dice 4: SPD +60%, Max. SPD 12
Dice 5: D.R. +1, IMM +10, PEN -10
Dice 6: A.R. +1, D.R. +1, DMG Taken -20%,
ATK +30%, ATK SPD +50%, SPD +60%,
Max. SPD 12, IMM +10, PEN +10,
Cooldown: -2 sec*Duration of Dice 2~6: 60 sec
<Skull Divider>
<Skull Fracture>
<Grind Accel>
<Bloody Rain>
<Lv. 10>
Under [Furious],
Deals DMG 1.5x to player character
at 16%, 20%, or 100% chance
<Lv. 10>
Under [Furious],
Deals DMG 0.5~7x to player character
at 100% chance
[Diable] – Panfilo/Combat Panfilo Before After
[Will of Field Chef] ATK -10% ATK -10% Removed
<Freeandis> Increases DMG by 1.5x to player character
if [Will of Field Chef] is active
[Puppet Master] – Catherine Before After
<Nightmare> Increases dolls’ ATK within 20m
based on SEN stat and skill Lvl. Summoned dolls explode to disappear
Inflicts [Nightmare] on
up to 25 player characters within 10m
Chance of inflicting debuff
based on SEN stat
Ignores RES
Dolls do not explode to disappear
[Nightmare] <Lv. 10>
Duration: 10 sec
Immobilize
Casting Time +50%
<Mighty Victor>
<Crown Lloyd>
<Lady Sasha Control>
Grants summoned monsters
with [Aura of Protection]
[Eagle Crow] – Loretta Before After
<Explosion Gloves> ATK +20%
ACC +10
CRT +10
A.R. +1
Explosion occurs on normal attack
at 25% chance and
deals more DMG ignoring DEF
Deals DMG 2x to downed enemy
ATK +50%
ATK to monster +50%
ACC +10
CRT +10
CRT DMG +25%
A.R. +1
Explosion occurs on normal attack at 25% chance and deals more DMG ignoring DEF
Deals DMG 2x to downed enemy
[Void] – Navas (Adjusted) Before After
<Al Rosa> [Attack Skill]
<Lv. 10>
Cooldown 20 sec
ATK 160%
D.R. +1
Knockdown Time -50%
[Buff]
<Lv. 10>
Cooldown 60 sec
[Eye of the Abyss] Duration: 120 sec
ATK +50%
D.R. +1
Knockdown Time -50%
<Abyss Temptation> Increases [Devil Essence] level
based on the number of enemies
under [Soul Stealer]
when the skill lands on them
Max. Range 7m
Increases [Devil Essence] level
based on the number of
enemies the skill landed.
Inflicts [Soul Stealer] on enemies
Max. Range 10m
[Devil Essence] <Lv. 10>
A.R. +1
ATK +50%
ATK to monster +100%
PEN +20
Casting Time -10%
<Lv. 10>
A.R. +1
ATK to monster +100%
PEN +20
Casting Time -10%
[Folclore] – Rosa Before After
<Cancion> Grants all allies including
yourself with [Cancion]
Inflicts [Enthusiasm] on enemy
on normal attack at 100% chance
[Enthusiasm] up to Lv. 100
[Squad Buff Point: 1]
Grants Rosa with [Cancion]
[Cancion] Duration: 2 sec per Lvl
Landed normal attack
increases buff level
Up to Lv. 100
<Climax> Grants you with [Enthusiasm] buff
based in the [Cancion] level
Under [Enthusiasm], deals additional DMG
based on the number of skill strikes landed
[Enthusiasm] Duration: 10 sec Duration: 30 sec
[Retribution] – Nike Before After
<Shield Rush> Cooldown: 20 sec
On targeted location
Cooldown: 15 sec
On target
<Temblar> Cooldown: 38 sec
SP Cost: 560
100% [Stun] against PC target
Cooldown: 15 sec
SP Cost: 300
25% [Stun] against PC target
Ignores Abnormal State RES
[Shadow Sting] – Calyce Before After
<Eagle Eye> (at Lv. 10)
ATK to monster +20%
(at Lv. 10)
ATK to monster +50%
ATK +25%
<Bolt Sequence> (at Lv. 10)
Attack: 528%
(at Lv. 10)
Attack: 800%
Damage increase against monster based on [DEX]
<Back Step Inferno> (at Lv. 10)
Attack: 1,386%
(at Lv. 10)
Attack: 2,000%
Damage increase against monster based on [DEX]
<Shadow Dawn> (at Lv. 10)
Attack: 2,094%
(at Lv. 10)
Attack: 2,800%
Skill damage increase against monster based on [DEX]
[Tenebra] – Mercenary Calyce Before After
<Alter Ego> Range: 12m / Up to 18 enemies Range: 9m / Up to 10 enemies
<Imber> Max Range: 14m / Up to 15 enemies Max Range: 9m / Up to 9 enemies
[Tactical Shot] – Vanshee Natalie Before After
<Deliberate Shot> Under Lv. 5 [Firm Resolve]:
– 1.5x Damage
Lv. 1 [Firm Resolve]:
– 2x Damage
<Suppressive Fire> Under Lv. 5 [Firm Resolve]:
– 1.5x Damage
Lv. 1 [Firm Resolve]:
– 2x Damage
[Dual Blaster] – Lorch Before After
<Camouflage> (at Lv. 10)
Magic ATK damage taken -15%
(at Lv. 10)
Magic ATK damage taken -20%
Immunity +10
<Expoison>,
<Wire Prisoner>
Grants [Hunting Season] to Lorch when trap activates.
* [Hunting Season]:
– All damage taken -10%
– Immunity +10
– All skill cooldown -5 sec
– Casting Time -10%
– Duration: 60 sec
[Violeta Perro] – Nena Before After
Stance Stat Shooting damage taken -25%
Magic damage taken +10%
[Perfume] Lv. 1:
– Ignores 40 DEF
– 180% increase in skill damage
Lv. 2:
– Ignores 50 DEF
– 230% increase in skill damage
Lv. 3:
– Ignores 60 DEF
– 250% increase in skill damage
Lv. 4:
– Ignores 65 DEF
– 270% increase in skill damage
Lv. 1:
– Ignores 40 DEF
– Skill damage +200%
– AoE Skill damage taken -30%
Lv. 2:
– Ignores 50 DEF
– Skill damage +250%
– AoE Skill damage taken -35%
Lv. 3:
– Ignores 60 DEF
– Skill damage +270%
– AoE Skill damage taken -40%
Lv. 4:
– Ignores 65 DEF
– Skill damage +300%
– AoE Skill damage taken -50%
[Piracy] – Lhote Before After
Stance Stat (at Lv. 25)
Immunity 15
(at Lv. 25)
Immunity 25
<Ancestor> Critical Rate +20%
Normal ATK Damage +300%
<Sacrifice> Radius: 7m Radius: 10m
<Judgement of Thor> Cooldown: 20 sec
ATK: 300%
Cooldown: 15 sec
ATK: 752%
<Bone Crash> Restores 5% of total HP on hit
[Frost] – Ion Before After
<Frost Shield> (at Lv. 10)
Duration: 30 sec
Skill damage taken -10%
DEF 10
Immunity 5
Inflicts [Freeze] on enemy
attacking you at 5% chance
[MCC Buffs]
Duration: 40 sec
Skill damage taken -10%
DEF 10
Immunity 5
Inflicts [Freeze] on enemy
attacking you at 5% chance
<Frost Dust> Additional damage based on [Frost Power] buff
<Circle Frost>, <Frost Storm>, <Freezing> Gains [Frost Power] equaling to the number of enemies the skill landed on
* [Frost Power]:
– <Frost Dust> Skill enhancement
– Stackable up to 10
[Imperial Guardian] – Lynn/Silver Flash Lynn Before After
Stance Stat (at Lv. 25)
Immunity 15
(at Lv. 25)
Immunity 20
<Consilium> MOVE SPD Limit +10% Max MOVE SPD 9
ATK SPD +20%
Normal ATK 2x
Shooting damage taken -10%
Magic damage taken +10%
<Imfail Smash>,
<Crispo>, <Fides>, <Pranus>, <Pull Closure>,
Skill damage 2x
on the 3rd landed skill hit
Skill damage 2x
on the 3rd landed skill hit
Skill ATK increase based on [STR]
(Only on Attribution Points)
[Rapida Espada] – Selva Before After
Stance Stat (at Lv. 25)
Accuracy 55
(at Lv. 25)
Accuracy 80
<Espada De La otacion>, <Espada Del Viento>, <Dragante>, <Saltos De Ataques>, <Rapida> Skill damage 2x
on the 3rd landed skill hit
Skill damage 2x
on the 3rd landed skill hit
Skill ATK increase based on [STR]
(Only on Attribution Points)
[Cannon Shooter] – Cannon Shooter Claire / Cutie Claire Before After
<Still a Novice?> 1~2x damage with attack skills under Beginner’s Luck 1.5~4x damage with attack skills under Beginner’s Luck
[Dark Avenger] – Tora Before After
Stance Stat (at Lv. 25)
Immunity 10
(at Lv. 25)
Shooting Damage taken: -15%
Immunity 25
Stance Stat
<Rage> Duration: 30 sec
A.R. +1
Converts [Rage] into [Blood Revenge]
at the end of the effectd
Duration: 10 sec
A.R. +1
Using [Rage] triggers [Blood Revenge] at the end of skill
– Converts into [Third for Blood] when skill is not used[Blood Revenge]: Duration: 150 sec, A.R. +2, ATK +100%, ATK SPD +10%, MOVE SPD +10%, MOVE SPD Limit +10%, PEN +15, D.R. -1, DEF -20, ACC -30, EVA -50
Adelina: BLK -15[Thirst for Blood]: Duration: 150 sec, D.R. +2, DEF +50, IMM +15, ATK SPD -10%, MOVE SPD -10, A.R. -1, ATK -50%
Adelina: BLK +15
<Shadow Walk> Cooldown: 40 sec Cooldown: 20 sec
Rechargeable: 2 times
[Grave] – Scavenger Yeganeh Before After
<Escachar> 50% chance to inflict [Mortal Wound]
Unable to use on enemies in the air
35% change to inflict [Hold] on PC
Ignores Abnormal State RES
Able to use on enemies in the air
<Bronze> (at Lv. 10)
ATK: 277%
(at Lv. 10)
ATK: 564%
<Remolino> Inflicts [Hold] on every attack at 50% chance Inflicts [Deadly Quake] on every attack at 100% chance
<Falecimento> Enemy got [Requiem] by 30% Inflicts [Requiem] on PC enemy at 20% chance
Ignores Abnormal State RES
[Tempest] – Beatrice Before After
<Thunder Ball> (at Lv. 10)
ATK 1,000%
5m Radius, Up to 5 enemies
(at Lv. 10)
ATK around 2,424%
Additional damage when with [Tempest Force]
<Thunder Calling>, <Tempest Blow>, <Thunderer>, <Tempest Roar> Gains [Tempest Force] equaling to the number of enemies the skill landed on
Stackable up to 10
[Creacion] – Van Before After
[Domination] Max Level 20
ATK +1% per level
Psy. PEN +1
Casting Time -1%
Max Level 5
ATK +4% per level
Psy. PEN +4
Casting Time -4%
[Distortion Cube] – Marchetti Before After
<Crystal Prison> Brings [Crystal] to allies and [Crystal Prison] on enemy
on the 3rd landed skill hit[Crystal]: Duration 8 sec
Physical/Shooting damage taken -30%
Attribute RES -10[Crystal Prison]: Duration 8 sec
Attribute RES -15
<Force Field> Brings [Force Field] to allies and [Force Field] on enemy
on the 3rd landed skill hit[Force Field]: Max MOVE SPD +15
MOVE SPD Limit +15%
CRT damage +20%[Force Field]: MOVE SPD -30%
ATK SPD -30%
ACC -15
<Lightning Cube> Brings [Elemental] to allies and [Defense break] on enemy
on the 3rd landed skill hit[Elemental]: Duration 8 sec
Magic damage taken -30%[Defense Brake]: Duration 8 sec
DEF -25
<Land Cracker> Brings [Safe Land] to allies and [Land Cracker] on enemy
on the 3rd landed skill hit[Safe Land]: Duration 8 sec, PEN +10, IMM +10[Land Cracker]: Duration 8 sec, PEN -10, IMM -10
[Saint Shot] – Lora Before After
<Promise> (at Lv. 10)
Duration: 200 sec
ATK +30%
(at Lv. 10)
Duration removed
ATK +50%
[Barbatos] – Moon Before After
[Cancer] Buffs remains after fall
Normal ATK damage 1.5x
Buffs do not remain after fall
Normal ATK damage 1.25x
[Lama] – Charlotte Before After
[Blessing of the Red Crown] Per buff Lvl
PC, Monster: Normal ATK damage +50%
Damage Increase per buff Lvl
PC: Normal ATK damage +30%
Moster: Normal ATK damage +50%
<Lamael> Max range: 10m
75% chance to inflict [Burn]
Max range: 6m
30% chance to inflict [Burn]
<Volcanic Marcha> 75% chance to inflict [Burning Wave] 50% chance to inflict [Burning Wave]
<Hall of Flame> 100% chance to inflict [Burning Wave] 75% chance to inflict [Burning Wave]
<Kaida> Max range: 8m Max range: 6m
[Messiah] – Archbishop Before After
<Sacred Territory> (at Lv. 10)
ATK: 800%
Soft Armor 50%, Light Armor 125%, Heavy Armor 135%
(at Lv. 10)
ATK: 943%
Soft Armor 20%, Light Armor 20%, Heavy Armor 25%
<Glorious Judgement> (at Lv. 10)
ATK: 2,110%
40% chance to inflict [Shock]
Soft Armor 50%, Light Armor 125%, Heavy Armor 135%
(at Lv. 10)
ATK: 2,702%
30% chance to inflict [Shock]
Soft Armor 20%, Light Armor 80%, Heavy Armor 90%
<Sacredness> (at Lv. 10)
ATK: 3,478%
Soft Armor 50%, Light Armor 125%, Heavy Armor 135%
(at Lv. 10)
ATK: 3,884%
Soft Armor 35%, Light Armor 90%, Heavy Armor 100%
[Extreme Punisher] – Cadet Leonele Before After
<My Way!> Ignores DEF (0~9%)
[My Way!] Lv. 15 ~: 3%
[My Way!] Lv. 9 ~: 6%
[My Way!] Lv. 4 ~: 9%
Ignores DEF (3~6%)
[My Way!] Lv. 20 ~: 3%
[My Way!] Lv. 10 ~: 6%
[Prid] – Sergeant Barrol Before After
<Drunken> Skill damage 1.5~2x Except <Tote>
Skill damage 1.5~2x
<Shooting Promoted> Cooldown 10 sec (at Lv. 12)
Cooldown 70 sec
Casting Time -12%
<Tote> Cooldown 25 sec Cooldown 15 sec
Musketeer Before After
[Concentration] (at Lv. 12)
Duration 360 sec
Monster Blow Damage +12%
ACC +34
CRT Rate +18%
A.R. +1
(at Lv. 12)
Duration 360 sec
Monster Blow Damage 36%
Ignores DEF 5%
ACC +34
CRT Rate +18%
A.R. +1
[Elemental Master] – Warlock Before After
[Elemental Control] Buffs disappear upon knockdown Buffs do not disappear upon knockdown
[Combat Medicine] – Scout Before After
<Acid Stalker> Costs 15 Ancient Star Orbs
And 2,000 HP
100% chance to inflict [Corrosion]
Costs 3 Ancient Star Orbs
80% chance to inflict [Corrosion]
Ignores Abnormal State RES
<Pain Killer> (at Lv. 12)
Cooldown 38 sec
Duration 36 sec
Magic skill damage taken -25%
(at Lv. 12)
Cooldown 38 sec
Duration 38 sec
AoE magic skill damage taken -50%
IMM +8
All Attribute RES +12
<Impact Spike> Costs 15 Ancient Star Orbs
And 2,000 HP
100% chance to inflict [Mortal Wound]
Costs 3 Ancient Star Orbs
80% chance to inflict [Mortal Wound]
Ignores Abnormal State RES
<Mass Evasion> (at Lv. 12)
Cooldown 38 sec
Duration 36 sec
AoE physical skill damage taken -25%
(at Lv. 12)
Cooldown 38 sec
Duration 38 sec
Melee/AoE shooting skill damage taken -50%
DEF +15
[Telekinesis] – Wizard Before After
<Coruscation> (at Lv. 12)
Duration 180 sec
INT +25%
Ignores 15 Abnormal State RES
(at Lv. 12)
Duration 180 sec
INT +25%
Ignores 15 Abnormal State RES
Casting Time -25%
<Wind Pressure>, <Avalanche>, <Weather Ring> Under [Coruscation],
* Monster – Damage increase based on [INT] which was increased by items and buffs
* PC – Ignores additional DEF based on [INT] which was increased by items and buffs
<Falling Meteorite> Cancels skill when attacked Does not cancel skill when attacked
Under [Coruscation],
* Monster – Damage increase based on [INT] which was increased with items and buffs
* PC – Ignores additional DEF based on [INT] which was increased by items and buffs
[Provoke] – Fighter/Coimbra Trooper Before After
<Provoke> Duration 15 sec
Monster DEF -20
MOVE SPD -5%
<Changed to an attack skill>
Cooldown 18 sec
ATK: 100%
Inflicts [Taunt]
Knockback added
* [Taunt] (PC): Duration 5 sec,
Unable on character, Forced attack to the caster
Disable with <Escape Artist>, <Redemption>
[Arnis] – Lisa/Soho The Wind/Soho/Scout Before After
Special Effect [Heavy attack] – Extra damage to the enemy by proportion of its own Max HP for every 3 normal attacks. – This Special Effect will be removed
New Special Effect – New Special Effect [Argapo] added
– Adds 1 level of [Argapo] when normal attack hits
[Argapo] Immunity +1 and Critical +1per level. Stacks up to 30 level
<Lado Patada> – Adds 5 level of [Argapo] when a skill hits
<Asesinato>
<Asalto>
<Rapida Ataque>
– Ignores additional DEF by chance
– With 3 times accurate Skill, extra damage to the enemy by 25% of its own Max HP
– No longer ignores additional DEF by chance
– No longer Extra damage to the enemy by 25% of its own Max HP for every 3 skill hits
– Spend 10 [Argapo] level to increase the skill damage by [additional STR]
– Spend 10 [Argapo] level to ignore additional DEF of PC by [additional STR]
[Death Chopping] – Catherine Torsche Before After
Special Effect [Heavy attack] – Extra damage to the enemy by portion of its own Max HP for every 3 normal attacks. – This Special Effect will be removed
Stance Stat – Immunity 10 at Lv. 25 – Immunity 15 at Lv. 25
[Hiding] – Decreases DEF, Property Resistance and D.R. – No longer decreases DEF, Property Resistance and D.R
[Shackles] – Duration 12 seconds at Lv. 12
– D.R. -1, Max HP -24%
– Movement Speed -24%, Max SP -24%
– Casting Time +25%, Continuously reduce SP
– Duration 42 seconds at Lv. 12
– D.R. -1, Max HP -24%
– Movement Speed -72%, Max SP -48%
– Casting Time +75%, Continuously reduce SP
[Prophecy] – D.R. -1, Max HP -24%, DEF +200, Fire, Ice, Lightning, Mental, Abnormal State RES +50. All actions are immobilized and HP is decreased continually. – D.R. -1, Max HP -24%, DEF -200, Fire, Ice, Lightning, Mental, Abnormal State RES -50. All actions are immobilized and HP is decreased continually.
<Dance of Death> – Damage +1% per 1 evasion on evasion-type enemies
– 60% chance of inflicting [Blockade] on enemy
– Ignores enemy’s DEF additionally by chance
– Damage +1% per 1 evasion on evasion-type enemies
– 80% chance of inflicting [Blockade] on enemy
– No longer ignores enemy’s DEF additionally by chance
<Power Slash> – Damage +1% per 1 evasion on evasion-type enemies
– 60% chance of inflicting [Blockade] on enemy
– Ignores enemy’s DEF additionally by chance
– Damage +1% per 1 evasion on evasion-type enemies
– 80% chance of inflicting [Blockade] on enemy
– No longer ignores enemy’s DEF additionally by chance
[Blitz Assault] – Lisa Before After
<Sonic Cross> – Skill ATK 1,494% at Lv. 12
– Cooldown 12 seconds
– Max Range 5m
– Ignores 40 enemy DEF
– 60% Chance of inflicting [Paralysis] on enemy
– Skill ATK 2,689% at Lv. 12
– Cooldown 9 seconds
Max Range 10m
– Ignores 60 enemy DEF
– 80% Chance of inflicting [Paralysis] on enemy
<Miserable Fantasma> – Skill ATK 1,128% at Lv. 12
– Cooldown 20 seconds
– Max Range 1 ~18m
– Skill ATK 2,026% at Lv. 12
– Cooldown 14 seconds
– Max Range 1 ~12m
<Back Stab> – Skill ATK 2,567% at Lv. 12
– Cooldown 20 seconds
– Double damage to enemy on [Paralysis] status
– Skill ATK 3,591% at Lv. 12
– Cooldown 17 seconds
– Ignores DEF additionally and double damage to enemy on [Paralysis] status
<Fatal Move> – Skill ATK 3,278% at Lv. 12
– Cooldown 25 seconds
– Ignores DEF of enemy by 50
– Double damage to enemy on [Paralysis] status
– Skill ATK 3,934% at Lv. 12
– Cooldown 20 seconds
– Ignores DEF of enemy by 75
– Ignores DEF additionally and double damage to enemy on [Paralysis] status
[Combat Assault] [Shadow Assault] – Olivia/Spy Olivia Before After
<Counter> – Cooldown 25 seconds
– Casting time 1.033 second
– Cooldown 10 seconds
– Casting time 0.72 second
<Cut Upper> – Cooldown 10 seconds
– Damage +1% per 1 blocking on blocking-type enemies
– Cooldown 8 seconds
– No longer damage +1% per 1 blocking on blocking-type enemies
<Vortex Spear> – Cooldown 15 seconds – Cooldown 12 seconds
<Shooting Blow> – Cooldown 30 seconds
– Damage +1% per 1 blocking on blocking-type enemies
– Cooldown 23 seconds
– No longer damage +1% per 1 blocking on blocking-type enemies
<Midnight Slasher> – Cooldown 30 seconds
– Ignores DEF of enemy by 50
– Damage +1% per 1 blocking on blocking-type enemies
– Cooldown 23 seconds
– Ignores DEF of enemy by 75
– No longer damage +1% per 1 blocking on blocking-type enemies
[Death Shadow Ninjutsu] – Jin Before After
Special Effect [Heavy attack] – Extra damage to the enemy by portion of its own Max HP for every 3 normal attacks. – This Special Effect will be removed
Stance Stat – Shooting Damage: Damage taken +10%
– Magic Damage: Damage taken -20%
<Death Shadow Flash> – Damage +1% per 1 evasion on evasion-type enemies – No longer damage +1% per 1 evasion on evasion-type enemies
– 80% Chance of inflicting [Confusion] on enemy
<Throat Piercing> – Cooldown 13 seconds
– Max Range 9m
– Cooldown 10 seconds
– Max Range 12m
<Water Flakes Rising Circle> – Cooldown 20 seconds – Cooldown 17 seconds
<Extensive Fetter Circle> – Cooldown 45 seconds – Cooldown 37 seconds
[Femme Fatale] – Heyran Before After
<Bloody Dagger> – Cooldown 10 seconds
– 5 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +10% per level of enemy’s [Pierced Wound]
– Cooldown 8 seconds
– 9 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +30% per level of enemy’s [Pierced Wound]
<Panning Blossom> – Cooldown 13 seconds
– 5 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +10% per level of enemy’s [Pierced Wound]
– Cooldown 10 seconds
– 9 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +30% per level of enemy’s [Pierced Wound]
<Fox Hound> – Critical Damage +5% per level
<Fox Hound> – – Critical Damage +5% per level – 5 DEF ignored per level of enemy’s [Pierced Wound] – 9 DEF ignored per level of enemy’s [Pierced Wound]
<Burst Flowe> – Damage increase +10% per level of enemy’s [Pierced Wound] – Damage increase +30% per level of enemy’s [Pierced Wound]
<Strafe Charge> – Cooldown 22 seconds
– 5 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +10% per level of enemy’s [Pierced Wound]
– Cooldown 17 seconds
– 9 DEF ignored per level of enemy’s [Pierced Wound]
– Damage increase +30% per level of enemy’s [Pierced Wound]
[Chapter of Earth – Martial Arts] – Gracielo/Grutrude/Soso/Baek Ho/Irawan/Soho The Wind Before After
Stance Stat – Immunity 10 at Lv. 25 – Immunity 20 at Lv. 25
<Enhanced Elemental Kick> – Ignores DEF of enemy by 30
– Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
– Ignores DEF of enemy by 50
– No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
<Elemental Kick> – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active – No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
<Elemental Punch> – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
– Ignores 10 ~ 40 additional DEF if the enemy is under [Status Ailment]
– Ignores DEF of enemy by 70
– No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
– Ignores 75 ~ 125 additional DEF if the enemy is under [Status Ailment]
– Inflicts [Rupture] upon Skill hit
<Elemental Power> – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
– Ignores 10 ~ 40 additional DEF if the enemy is under [Status Ailment]
– Ignores DEF of enemy by 80
– No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active
– Ignores 75 ~ 125 additional DEF if the enemy is under [Status Ailment]
– Inflicts [Rupture] upon Skill hit
[Rupture] – Duration: 20 seconds
– 50% less HP restoration for item and skill
[Dominate the sky] – Liung Before After
Stance Stat – Immunity 15 at Lv. 25 – Immunity 20 at Lv. 25
[Full Moon] – DEF +4 and EVA +4 per level – DEF +4 and Immunity +2 per level
<Lightning Spear> – Cooldown 10 seconds – Cooldown 7 seconds
<Rush> – Duration of [Charging Lightning] increased by 5 seconds per level – Duration of [Charging Lightning] increased by 15 seconds per level
<Bondage> – Cooldown 20 seconds
– DEF -36 at Lv. 12
– Cooldown 15 seconds
– DEF -12% at Lv. 12
<Thunder Wave> – Cooldown 20 seconds – Cooldown 18 seconds
<Lightning Bomb> – 70% chance of inflicting [Electric Field] on enemy
[Wild Hammer] – Divine Hammer Bryan/Bryan Before After
<Fierce Blow> – Ignores additional DEF of enemy by 20% of caster’s DEF
<Upper Swing> – Ignores additional DEF of enemy by 20% of caster’s DEF
<Seismic wave> – Ignores additional DEF of enemy by 30% of caster’s DEF
<Pulverize> – Ignores additional DEF of enemy by 30% of caster’s DEF
<Rampage> – Ignores additional DEF of enemy by 20% of caster’s DEF
[Savate] – Ciel Before After
Stance Stat – Shooting Damage: Damage taken +20% – Shooting Damage: Damage taken +10%
<Disruption> – Max HP +5,000
– To [Heavy Armor] type, ignores enemy additional DEF by 12% in skill attack
– Max HP +10,000
– To [Heavy Armor] type, ignores enemy additional DEF by 15% in skill attack
<Destruction> – Ignores additional DEF by proportion of own Maximum HP (Up to 75) – Ignores additional DEF by proportion of own Maximum HP (Up to 100)
<Akesia> – Cooldown 20 seconds
– Ignores additional DEF by proportion of own Maximum HP (Up to 75)
– Cooldown 17 seconds
– Ignores additional DEF by proportion of own Maximum HP (Up to 100)
[Dadamos] – Coa/Guardian Coa Before After
Stance Stat – Immunity 15 at Lv. 25 – Immunity 20 at Lv. 25
[Bleeding Toxin] – Additional damage to enemy PC when attacking with normal attack by 3% of own Maximum HP while in [Bleeding Toxin] status – Additional damage to enemy PC when attacking with normal attack by 7% of own Maximum HP while in [Bleeding Toxin] status
<Parepata> Unable to air attack Able to air attack
<Qucatao>
<Parepata>
<Sarmado>
<Pomoru>
<Qanine>
– Ignores 5 additional DEF of PC enemies affected by [Paralytic Toxin] in proportion to the level of [Paralytic Toxin]
– Additional PC DEF ignored increases to 75 when [Paralytic Toxin] is at max.
– Ignores 7 additional DEF of PC enemies affected by [Paralytic Toxin] in proportion to the level of [Paralytic Toxin]
– Additional PC DEF ignored increases to 100 when [Paralytic Toxin] is at max.
[Creacion] – Van Before After
Special Effect [Domination] – A.R. +1, Penetration +4 per level, Casting Time decreased by 4% per level – Penetration +4 per level
<Dominar>
<Comita>
<Orden>
– Soft Armor 50%, Light Armor 110%, Heavy Armor 125% – Soft Armor 70%, Light Armor 100%, Heavy Armor 110%
<Espaccio> – Soft Armor 50%, Light Armor 110%, Heavy Armor 125%
– Cool down 30 seconds
– Soft Armor 70%, Light Armor 100%, Heavy Armor 110%
– Cooldown 50 seconds
[Messiah] – Archbishop Before After
Special Effect [Reform] – A.R. +1, Penetration +4 per level, Casting Time decreased by 4% per level – Penetration +4 per level
– No longer casting time decreases by 4% per level
<Sacred Territory> – Cooldown 22 seconds – Cooldown 20 seconds
<Glorious Judgement> – Soft Armor 20%, Light Armor 80%, Heavy Armor 90% – Soft Armor 70%, Light Armor 100%, Heavy Armor 110%
<Holy Sacrifice> – Cooldown 30 seconds – Cooldown 22 seconds
<Sacredness> – Soft Armor 35%, Light Armor 90%, Heavy Armor 100%
– Cool down 30 seconds
– Soft Armor 70%, Light Armor 90%, Heavy Armor 100%
– Cool down 50 seconds
[Pythonisse] – Sierra Rose Before After
[Nature] – 310 – 10 seconds duration per level – 30 seconds duration per level
<Arrow of Mind > – Cooldown 12 seconds
– Skill damage 1,636 at Lv. 12
– Cooldown 10 seconds
– Skill damage 1,765 at Lv. 12
<Wavering Fire> – Able to air attack
– [Invincible] upon cast
– Unable to air attack
– No longer [Invincible] upon cast
<Ice Field> – Cooldown 18 seconds
– Able to air attack
– Cooldown 22 seconds
– Unable to air attack
[Extreme Punisher] – Cadet Leonele Before After
<Imagination Reload> – Radius 4m – Radius 2m
<Shooting Spree> – Up to 7 enemies within 10m – Up to 5 enemies within 8m
<Bomb the Ripper> – Max. distance 12m / Radius 8m / Max 9 enemies – Max. distance 16m / Radius 4m / Max 5 enemies
[Barbatos] – Moon Before After
<Marchen> – Cooldown 30 seconds
– [Marchen] duration ]360 seconds at Lv. 12
– Cooldown 60 seconds
– [Marchen] duration 240 seconds at Lv. 12
[Cancer] – Cancels if dead
– Duration 90 seconds
– Normal attack damage +125%
– Detects Hiding in 18m
– Does not cancels if dead
– Duration 50 seconds
– Normal attack damage +125%
– Detects Hiding in 15m
<Lupa> – Max 7 enemies
– Skill damage 978% at Lv. 12
– Max 5 enemies
– Skill damage 583% at Lv. 12
[Prid] – Sergeant Barrel Before After
<Shooting Promoted> – Normal attack damage increases in proportion to AGI (Up to +400%) – Normal attack damage increases in proportion to AGI (Up to +200%)
[Gun Maestro] – Resistance Kess Before After
[Full Thrust] – Normal attack increases [Full Thrust] level by 1 – Normal attack increases [Full Thrust] level by 1 if the level is below 70
– Normal attack increases [Full Thrust] level by 2 if the level is 70 ~ 99
– Normal attack increases [Full Thrust] level by 3 if the level is 100 or above
[Energy Charging] – Duration 20 seconds
– Ignores 20% of enemy DEF
– Duration 30 seconds
– Ignores 12% of enemy DEF
<Fortissimo> – [Full Thrust] +10 – [Full Thrust] +20
– Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more
<Pizzicato> – [Full Thrust] +15
– 100% to inflict [Burn] to the enemy
– [Full Thrust] +34
– Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more
– 30% chance to inflict [Burn] to the enemy
<Grave> – [Full Thrust] +20
– 80% chance to inflict [Burn] to the enemy
– [Full Thrust] +30
– Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more
– 30% chance to inflict [Burn] to the enemy
[All Shooting type] Before After
Ignore DEF % – Ignore DEF %= blocking,
ignore 1 evasion value
– Deleted
[Batu’s Protection] Before After
[Effect] – Duration: 30 sec
– Shoot Damage -10%
– ‘Ignore enemy DEF by % -50%
– Critical damage -20%
– Applied when wearing [Heavy Armor]
[Stance Applied] – [Secret of Moonlight]
– [Crusader]
– [Peltast]
– [Equites]
– [Soulbringer]
– [Bloody Feast]
– [Filo]
– [Retribution]
[Application Method] – Applied when attack skill is hit accurately
[Storytelling] – Kano Before After
<Wall of Curan> – Skill damage -20% – D.R. +1
– Reduce damage received (proportional to skill level)
– increase in DEF (proportional to skill level)
– increase in Max. HP(proportional to skill level)
– Damage received by [Melee] range skill attacks -20%
[Salvatize] – Mediator Berthe Before After
<Tumor> – Reduce damage received (proportional to skill level)
– Increase in blocking, evasion (proportional to skill level)
– Reduce damage received (proportional to skill level)
– Damage received by [Melee] range skill attacks -20%
[Placidez] – Anis Before After
<Merced> – Reduce damage received (proportional to skill level)
– Increase in HP (proportional to skill level)
– Reduce damage received (proportional to skill level)
– Increase in HP (proportional to skill level)
– Damage received by [Shooting] range skill attacks -20%
[Imperial Tactics] – Amy/Cadet Amy Before After
<Operation S> – Reduce damage received (skill level/2)
– Increase in all stats
– Reduce damage received (proportional to skill level)
– Increase in all stats
– Damage received by [Shooting] range skill attacks -20%
[Hermetisme] – Veronif Before After
<Chemical Protection> – Reduce damage received (proportional to skill level)
– Increase in all stats
– Increase in Immunity (proportional to skill level)
– Reduce damage received (proportional to skill level)
– Increase in all stats
– Increase in Immunity (proportional to skill level)
– Damage received by [Magic] range skill attacks -20%
[Innocentio] – Valeria Before After
<Restore> – Restore HP throughout duration – Restore HP throughout duration
– Damage received by [Magic] range skill attacks -50%
<Satisfy> – Restore HP throughout duration – Restore HP throughout duration
– Damage received by [Magic] range skill attacks -30%
[Hanging Guard], [Tested Guard] – Claire Before After
Basic stats of stance – 35 Penetration(lv 25 standard)
– 12 Immunity(lv 25 standard)
– 35 Penetration(lv 25 standard)extra
– 20 Immunity(lv 25 standard)
[Broken Armor] – [PC] DEF -10 per level, Additional damage given proportionally to the Max. HP when skill proportional to the buff level is accurately hit
– [Monster] DEF -2 per level, skill ATK proportional to level +30%
– [PC] DEF -25 per level, Additional damage given proportionally to (extra [STR] * 4%) when skill proportional to the buff level is accurately hit
– [Monster] DEF -2 per level, Additional damage given proportionally to (extra [STR] * 5%) when skill proportional to the buff level is accurately hit
<Slaughter> – Ignore 50 enemy defense
– Ignore DEF of [Shield]
– Damage x2 to enemies holding [Shield]
– Ignore 75 enemy defense
– Ignore DEF of [Shield][Arm Shield] [Rosario]
– Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]
<Volition> – Ignore 60 enemy defense
– Ignore DEF of [Shield]
– Damage x2 to enemies holding [Shield]
– Ignore 75 enemy defense
– Ignore DEF of [Shield][Arm Shield] [Rosario]
– Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]
<Ruthless> – Duration : 20 sec
– Ignore 75 enemy defense
– Ignore DEF of [Shield]
– Damage x2 to enemies holding [Shield]
– Duration : 17 sec
– Ignore 100 enemy defense
– Ignore DEF of [Shield][Arm Shield] [Rosario]
– Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]
[Secret of Moonlight] – Asoka Before After
[Crescent Curse] – SP decrease
– Increase in normal attack damage to enemies under [Crescent Curse]
– SP decrease
– [PC] ATK -70%, [Monster] ATK -10%
<Double Slice> – [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100%
– Ignore 30 enemy defense
– Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional DEF to enemies under [Crescent Curse]
– Additional damage to Blocking type enemies proportionally to the value
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100%
– Ignore 50 enemy defense
– Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
<Piercing Dimension> – [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100%
– Ignore 30 enemy defense
– Additional damage to Blocking type enemies proportionally to the value
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100%
– Ignore 60 enemy defense
<Moon Decision> – [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 120%
– Ignore 50 enemy defense
– Additional damage to Blocking type enemies proportionally to the value
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 110%
– Ignore 60 enemy defense
<Acrobatic Evil Slice> – [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 175%
– Ignore 75 enemy defense
– Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional DEF to enemies under [Crescent Curse]
– Additional damage to Blocking type enemies proportionally to the value
– [Soft armor] 150% [Light Armor] 150% [Heavy Armor] 125%
– Ignore 75 enemy defense
– Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
<Asura> – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180%
– Ignore 60 enemy defense
– Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional DEF to enemies under [Crescent Curse]
– Additional damage to Blocking type enemies proportionally to the value
– [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 125%
– Ignore 60 enemy defense
– Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
– Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
– Additional damage to Blocking type enemies proportionally to the value
[Imperial Guardian] – Lynn/Silver Flash Lynn Before After
[Special Effect :
Immobile]
– Additional DEF ignored to immobile enemies (Fixed value 100) – Additional DEF ignored when movement speed of enemy is lower than the caster (Fixed Value 75 + extra [STR] * 0.6)
<Imfail Smash> – [Slow] enemy by 60% chance
[Inferno Guard] – Patrick Before After
Basic stats of stance – 15 Penetration(lv 25 standard)
– 10 Immunity(lv 25 standard)
– 25 Penetration(lv 25 standard)
– 20 Immunity(lv 25 standard)
<Valer> – Duration : 90 sec – Duration : 45 sec
[Fuego] – Duration: 40 sec
– <Demonio Mano> skill enhanced :
Increase in Knockdown time
– <Estigma> skill enhanced :
skill ATK + 100%
– Duration 15 sec
– <Demonio Mano> skill enhanced :
skill ATK +50%, Cooldown duration reduced
– <Estigma> skill enhanced :
casting of skill deleted, increase in skill ATK (x2 + extra[STR] * 8)
<Cruelmente> – Ignore 1 ~ 150 enemy defense
– Ignore 100 ~ 200 enemy defense when in [Fuego] stance
– Additional damage to Blocking type enemies
– Ignore 1 ~ 150 enemy defense
– Ignore (75 ~ 150 + extra [STR] * 1.5) enemy DEF when in [Fuego] stance
– Additional damage to Blocking type enemies
[Grave] – Scavenger Yeganeh Before After
[Death Sentence] – All damage x2 – All damage x2 + (extra [STR] * 60%)
<Voar> – Duration : 10 sec
– [Soft armor] 70% [Light Armor] 125% [Heavy Armor] 170%
– Duration : 7 sec
– [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Escachar> – Duration : 25 sec (3 times)
– [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 150%
– Duration : 20 sec (3 times)
– [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Bronze> – [Soft armor] 60% [Light Armor] 130% [Heavy Armor] 210% – [Soft armor] 90% [Light Armor] 130% [Heavy Armor] 210%
<Falecimento> – Duration : 23 sec
– [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 200%
– Duration : 17 sec
– [Soft armor] 80% [Light Armor] 150% [Heavy Armor] 250%
[Tronada Cruz] – Claude, Soldier of Reboldoeux, Battle Smith Idge, Fighter, Alejandro, Idge, Coimbra Trooper Before After
[Skill Effect
– Skill ATK increase proportionally to the Max. HP]
– Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 100,000) – Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 200,000)
<Tornado Choque> – Ignore 50 enemy defense
– Skill ATK 1,401%(lv 12 standard)
– Ignore 10 ~30 DEF by 40% chance (100% inder [Destruido])
– Ignore 50 enemy defense
– Skill ATK 2,101%(lv 12 standard)
– Ignore (extra [STR] * 1.25) DEF under [Destruido]
<Tronada> – Ignore 65 enemy defense
– Skill ATK 2,829%(lv 12 standard)
– Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido])
– Ignore 75 enemy defense
– Skill ATK 3,960%(lv 12 standard)
– Ignore additional (extra [STR] * 1.25) DEF under [Destruido]
<Levantar> – Ignore 50 enemy defense
– Skill ATK 2,061%(lv 12 standard)
– Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido])
– Ignore 75 enemy defense
– Skill ATK 3,298%(lv 12 standard)
– Ignore additional (extra [STR] * 1.25) DEF under [Destruido]
[Rapido Cruise] – Battlefield Claude Before After
[All Skills] – Ignore additional DEF proportional to the Max. HP under Destruido – Ignore additional (extra [STR] * 1.25) DEF under [Destruido]
<Flying Wyvern> – Ignore 45 enemy defense
– Skill ATK 2,292%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 130%
– Ignore 60 enemy defense
– Skill ATK 3,092%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 160%
<Roar of Dragon> – Ignore 70 enemy defense
– Skill ATK 3,894%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 140%
– Ignore 75 enemy defense
– Skill ATK 4,895%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Final Advent> – Ignore 50 enemy defense
– Skill ATK 3,402%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 150%
– Ignore 65 enemy defense
– Skill ATK 4,763%(lv 12 standard)
– [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180%
[Vigilar] – Nena Before After
<Bloquear> – Ignore 45 enemy defense
– Additional damage to evasion-type enemies
– Ignore 60 enemy defense
<Torbellino> – Ignore 40 enemy defense
– Skill ATK 1,566%(lv 12 standard)
– [Soft armor] 125% [Light Armor] 100% [Heavy Armor] 100%
– Additional damage to evasion-type enemies
– Ignore 60 enemy defense
– Skill ATK 2,501%(lv 12 standard)
– [Soft armor] 150% [Light Armor] 100% [Heavy Armor] 75%
– Skill ATK increase when more targets are hit accurately
<Presto> – Ignore 60 enemy defense
– Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50%
– [Soft armor] 100% [Light Armor] 140% [Heavy Armor] 100%
– Additional damage to evasion-type enemies
– Ignore 60 enemy defense
– Damage x2, Additional (extra [STR] * 6%) damage when enemy HP is lower than 50%
– Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50%
– [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75%
<Cruel> – Ignore 60 enemy defense
– Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50%
– [Soft armor] 100% [Light Armor] 130% [Heavy Armor] 100%
– Additional damage to evasion-type enemies
– Ignore 60 enemy defense
– [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 75%
– Damage x2, additional (extra [STR] * 6%) damage when enemy HP is lower than 50%
– Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50%
[Quasar] – Judith/Empyrium Judith Before After
[Confession] – [Empyrium Judith] : Damage received by the same armor-type -30%
– [Judith] : Damage given to the same armor-type +50%
– [ Empyrium Judith] : Damage received by the same armor-type -50%
– [Judith] : Damage given to the same armor-type +150%
[Violeta Perro] – Nena Before After
[Scent] – AoE skill DMG -30%
– ATK +200 ~ 300% (proportional to level of buff)
– Ignore 20 ~ 65 DEF (proportional to level of buff)
– AoE skill DMG -30%
– ATK +200 ~ 300% +
extra [STR] * 8%
– Ignore 20 ~ 65 DEF (proportional to level of buff)
– Immunity +5 per level
<Delphinium> – Ignore 30 enemy defense – Ignore 50 enemy defense
<Rosemary> – Ignore 60 enemy defense – Ignore 75 enemy defense
[Rapiere], [Rapiere of Grim] – Kurt/Edward Before After
[Ropera] – Cooldown : 45 sec
– Duration : 30 sec
– Evade enemy magic attack proportional to skill lv (Max. 90%)
– Attribute RES, Status Ailment RES +30
– DEF +30
– D.R. +1
– ACC +10
– Reduction in all DMG (proportional to skill level)
– Cooldown : 25 sec
– Duration : 30 sec
– Reduction in damage from magic attack proportional to skill lv (Max. 50%)
– Attribute RES, Status Ailment RES +30
– DEF +30
– D.R. +1
– ACC +10
[Magic counterattack] – [Magic counterattack] is applied when evading enemy magic attack – Deleted
[Fleuret Glacier] – Karjalainen Before After
Job Skill : <Boost Magic> – Magic ATK +5%
– Cooldown : 60 sec
– Magic ATK +10%
– Cooldown : 30 sec
<Glacier Anguard> – Ice PEN +2 per level – Ice PEN +3 per level
– Immunity +1 per level
[Special Effect : Enhance Freezing] – Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost] – Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost] + extra [INT] * 10% ATK increase
[Vendetta] – Valeria Vendetta Before After
<Special Effect : Physical Counterattack> – [Counterattack] is applied for 30 seconds when [Evade] physical attack of enemy
<Counter Step> – Cooldown : 15 sec
– Skill ATK 937%(lv 12 standard)
– Ignore 40 enemy defense
– Cooldown : 9 sec
– Skill ATK 1,683%(lv 12 standard)
– Ignore 50 enemy defense
– Increase skill ATK when in <Counterattack> status
<Stab Slash> – Cooldown : 20 sec – Cooldown : 17 sec
– Increase skill ATK when in <Counterattack> status
– Remove <Counterattack>
<Chain of Elimination> – Cooldown : 37 sec – Cooldown : 32 sec
[Illusion Garde] – Illusion Before After
All Skills – Additional damage to evasion-type enemies – Deleted
Job Skill <ShowTime> – A.R. +1
– ATK +30%
– 6 PCs around : Penetration +10, Skill damage -10%
– 10 PCs around : Penetration +15, Skill damage -15%
– A.R. +1
– ATK +30%
– 3 PCs around : Penetration +10, Add. basic attack damage +50%
– 5 PCs around : Penetration +15, Add. basic attack damage +100%
– 7 PCs around : Additional DMG +20%, Penetration +15, Add. basic attack damage +150%
– 10 PCs around : Additional ATK +45%, Penetration +15, Add. basic attack damage +200%
– 12 PCs around : Additional A.R. +1, Additional ATK +70%, Penetration +15, Immunity +15, Add. basic attack damage +300%
[Lord of Death] – Kurt Before After
[Bloodthirst] – A.R. +1
– D.R. +1
– ATK per level +2%
– Penetration per level +1
– Critical damage +5%
– Evade enemy magic attacks by 75% chance
– Reduce in all damage received (proportional to level)
– A.R. +1
– D.R. +1
– ATK per level +3%
– Penetration per level +2
– Critical damage +5%
– Magic damage received -50%
– Casting time -50%
[Bloody Feast] – Ramir, Sharif, Adelina, Battle Cook Panfilo, Tiburon, Panfilo, Pirate Adelina Before After
Basic stats of stance – Immunity 10 (lv. 25 standard) – Immunity 20 (lv. 25 standard)
[Special Effect : Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy attack] deleted
[Special Effect : Bloody Fiesta] – ATK of <Phantastorm> increase proportionally to the level of [Bloody Fiesta](+10% per level) – Increase ATK of [Bloody Fiesta] proportionally to the level of [Bloody Fiesta](+20% per level)
– Ignore additional ([Bloody Fiesta] level * 5 + [AGI]) DEF proportionally to [Bloody Fiesta] level
All skills – Additional damage to evasion-type enemies – Deleted
[Sabre Tooth] – Rascel Before After
Debuff : [Decay] – Duration : 10 sec – Duration : 15 sec
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
Basic stats of stance – Immunity 10 (lv. 25 standard) – Immunity 20 (lv. 25 standard)
[Special Effect : Decay] – 20% additional damage proportional to skill level when skill is accurately hit to enemies under [Decay] – (15%(proportional to level) + [AGI] * 5%) to enemies under [Decay] when skill is hit accurately
– Ignore additional (5(proportional to level) + extra [AGI] * 2) DEF to enemies under [Decay] when skill is hit accurately
<Venom Blade> – [Decay] enemy by chance in every attack – Chance of applying [Decay] to enemy in every attack + 20%(compared to the chance before)
<Tearer> – Duration : 25 sec – Duration : 20 sec
[Wrath Guard] – Vanessa Before After
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to evasion-type enemies – Deleted
[Special effect : Slayer] – Skill ATK +10% proportionally to the [Slayer] level when skill is hit accurately
– Ignore additional 5 DEF proportionally to the [Slayer] level when skill is hit accurately
– (Skill ATK 15 + extra [AGI] * 5%) proportionally to the [Slayer] level when skill is hit accurately
– Ignore (5 additional DEF + extra [AGI] * 0.8) proportionally to the [Slayer] level when skill is hit accurately
<Razantz> – Ignore 35 enemy defense – Ignore 50 enemy defense
<Hetzen> – Ignore 40 enemy defense – Ignore 50 enemy defense
<Shaula> – Ignore 50 enemy defense – Ignore 60 enemy defense
<Shaman> – Ignore 50 enemy defense – Ignore 60 enemy defense
<Klage> – Ignore 50 enemy defense – Ignore 75 enemy defense
[Rosa Secreta] – Leona/Codename L Before After
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to evasion-type enemies – Deleted
[Consolidacion] – [Armas] : DEF -10, Attribute RES -10
– [Armadra] : ATK -20%
– [Armas] : Penalty deleted
– [Armadra] : Penalty deleted
[Karlmese] – Cooldown : 60 sec
– Critical damage per level +5%
– Magic damage received per level +1%
– Increase in A.R., [Immune to Status Ailments] when lv.12 or more
– Cooldown : 45 sec
– Critical damage per level +5%
– Increase in A.R., [Immune to Status Ailments] when lv.12 or more
<Ilardo Paharo> – Ignore 50 DEF
– Ignore additional 50 DEF by a certain chance
– Ignore 50 DEF
– Ignore additional 50 damage + extra [AGI] * 1 by a certain chance
<Corriente Estella> – Ignore 75 DEF
– Ignore additional 50 DEF by a certain chance
– Ignore 75 DEF
– Ignore additional 50 damage + extra [AGI] * 1 by a certain chance
[Cutlass] – Adriana/Cadet Adriana Before After
Basic stats of stance – 20 Penetration(lv 25 standard)
– 15 Immunity(lv 25 standard)
– 25 Penetration(lv 25 standard)
– 20 Immunity(lv 25 standard)
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to evasion-type enemies – Deleted
[Get Set] – Skill ATK +200% by Critical Chance – skill ATK 200% + extra [AGI] * 5% proportional to critical value
<Crescent Firing> – [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 100% – [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75%
<Dance with Cutlass> – Ignore 60 enemy defense
– [Soft armor] 150% [Light Armor] 110% [Heavy Armor] 100%
– Ignore 75 enemy defense
– [Soft armor] 175% [Light Armor] 125% [Heavy Armor] 50%
[Corsair] – Adelina/Pirate Adelina Before After
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to evasion-type enemies – Deleted
[Special Effect : Shipboard Battle] – Skill damage x 2 in stage 3
– Ignore additional DEF in stage 3 proportional to [AGI]
– Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3
– Ignore additional (extra [AGI] * 2.5) DEF
[Carrier] – Adriana/Cadet Adriana Before After
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to blocking-type enemies – Deleted
[Special Effect : Shipboard Battle] – Skill damage x 2 in stage 3
– Ignore additional DEF in stage 3 proportional to [AGI]
– Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3
– Ignore additional (extra [AGI] * 2.5) DEF
[Belief] – Kael/White Wolf Before After
[Special Effect: Heavy attack] – [Heavy attack] applied every 3 regular attack – [Heavy Attack] deleted
All skills – Additional damage to blocking or evasion type enemies – Deleted
[Shipide] – [Red Shipide] : increase in skill ATK by [Blocking] * 8% – [Red Shipide] : increase in skill ATK by [Blocking] * 10%
[Lataein] – Ignore [AGI] * 1 enemy immunity – Ignore extra [AGI] * 2 enemy immunity
[Cannon Shooter] – Cannon Shooter Claire/Cutie Claire Before After
<Flare Shot> – Cooldown : 10 sec
– Ignore 30 defense
– Cooldown : 9 sec
– Ignore 60 defense
[Still a Novice?] – Casting Time per level -2%
<Cannon Ball Charging> – Cooldown : 17 sec
– Ignore 30 defense
– Cooldown : 15 sec
– Ignore 60 defense
<Cannon Shell Falling> – Cooldown : 45 sec
– Ignore 40 defense
– Cooldown : 30 sec
– Ignore 100 defense
[Whisper] – Hermes Before After
[Reload Bullet] – Number of Bullet charged : 15 – Number of Bullet charged : 20
<Rikenas> – Max. Range : 12m – Max. Range : 17m
<Poll Place> – Max. Range : 12m – Max. Range :14m
<Heavy Pressure> – Max. Range : 15m – Max. Range : 16m
[Cerny] – Joshua/Queen Cerny Joshua Before After
<Fel Lavassault> – Cooldown : 35 sec – Cooldown : 30 sec
<Fel Aurel Tempesta> – Cooldown : 45 sec – Cooldown : 40 sec
<Fel Aurel Tornado> – Cooldown : 40 sec – Cooldown : 35 sec
[Drawing] – Elizabeth Before After
[Easy?] – Removed when character is unable to move – Maintained when character is unable to move
[Special Effect : Interfere] – Ignore 10 RES when enemy is under [Stun] [Slow] [Confusion] – Ignore (extra [INT] * 0.5) RES when enemy is under [Stun] [Slow] [Confusion]
All skills – [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 100% – [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 150%
[Electrica Villar] – Keith Before After
Basic stats of stance – 10 Immunity(lv 25 standard) – 15 Immunity(lv 25 standard)
<Revolucion> – [Soft armor] 60% [Light Armor] 120% [Heavy Armor] 140% – [Soft armor] 50% [Light Armor] 150% [Heavy Armor] 150%
<Buen Tiro> – [Soft armor] 140% [Light Armor] 75% [Heavy Armor] 75% – [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 125%
<Reflecion> – [Soft armor] 70% [Light Armor] 130% [Heavy Armor] 130% – [Soft armor] 50% [Light Armor] 135% [Heavy Armor] 135%
<Electrico> – Cooldown : 27 sec
– Skill ATK 490%(lv 12 standard)
– Air attacks available
– [Special Effect : Magic Concentration]
– [Soft armor] 20% [Light Armor] 35% [Heavy Armor] 35%
– Cooldown : 20 sec
– Skill ATK 733%(lv 12 standard)
– Air attacks unavailable
– [Special Effect : Magic Concentration] deleted
– [Special Effect : Magnetic Field] added
– [Magnetic Field] : 2 seconds duration
[PC] DEF +100, Attribute RES except Lightning RES -50, D.R. -1
[Monster] DEF +50,
Attribute RES except Lightning RES -10, D.R. -1
– [Soft armor] 10% [Light Armor] 20% [Heavy Armor] 20%
<Las Luces> – [Soft armor] 130% [Light Armor] 60% [Heavy Armor] 150% – [Soft armor] 50% [Light Armor] 110% [Heavy Armor] 150%
[Void] – Navas Before After
<Devil Essence> – Casting Time per level -1% – Casting Time per level -2%
[Soul Stealer] – ATK -20%
– Decrease in damage inflicted on [Navas]
– ATK -30%, Penetration -20
– Decrease in damage inflicted on [Navas] is deleted
<Void Skewer> – Cooldown : 12 sec – Cooldown : 10 sec
<Void Baqum> – Cooldown : 19 sec – Cooldown : 15 sec
<Void Fonata> – Cooldown : 30 sec
– Max. 5 targets
– Cooldown : 27 sec
– Single target
<Void Spear> – Cooldown : 60 sec – Cooldown : 42 sec
[Therapy] – Elisa/Cadet Elisa Before After
[Special Effect :
Grace of the Nurse Officer]
– Duration : 10 sec
– Recover 1% of Max. HP/SP per second
– Applied when [Depoison] [Demental] is used

 

หมายเหตุ
• ข้อมูลในตารางเป็นข้อมูลจาก Server ต่างประเทศ อาจจะมีบางส่วนที่ไม่ตรงกับ Server ไทย ครับ
• ตัวเกมปรับมาเป็นเวอร์ชั่น 32.35.25 TH เป็นเวอร์ชั่นพิเศษจึงมีข้อมูลบางส่วนไม่ตรงกับ Server เกาหลี และ Server ต่างประเทศครับ
• ตรวจสอบข้อมูล Version Update : 32.35.25 TH >>คลิก<<

ทีมงาน Granado Espada
ประกาศวันที่ 14 กรกฎาคม 2563
ทีมงานขอสงวนสิทธิ์ในการเปลี่ยนแปลงรายละเอียด โดยไม่จำเป็นต้องแจ้งให้ทราบล่วงหน้า
ติดตามความเคลื่อนไหว และข่าวสารอื่นๆ ของเกม GE ได้ตามช่องทางดังต่อไปนี้ครับ

[GE] : Version Update : Stance Balance (32.35.25 TH)

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