Stances และ Skills ในบางตัวละครมีการปรับบาลานซ์ใหม่ในเวอร์ชั่น 32.35.25 TH
[Demolition Roar] – Bane | Before | After |
Stance Stat | – | Physical DMG -10% |
[Flame Protection] | DEX +2 when Bane and Becky are in the party together | – 20% chance to apply [Laceration] on enemies with normal attack – All stats +2 when Bane and Becky are in the party together |
<Flame Rush> | – | Now a [Charged Skill], max. 2 charges |
<Adios> | Additional damage when the skill hits a target in [Burn], [Burning Wave] or [Scald] state | Additional damage when the skill hits a target in [Burn], [Burning Wave], [Scald] or [Laceration] state |
[Laceration] | – | – Duration 10 sec – Max. Lv. 3 – Fire RES -3 per level against monsters – Fire RES -1 per level against player-controlled characters |
[Freeze Over] – Becky | Before | After |
Stance Stat | – | Physical DMG -10% |
[Icy Skin] | DEX +2 when Bane and Becky are in the party together | – 20% chance to apply [Frost] on enemies with normal attack – All stats +3 when Bane and Becky are in the party together |
<Ice Age> | Additional damage when the skill hits a target in [Freeze], [Ice Magic] or [Cold Wave] state | Additional damage when the skill hits a target in [Freeze], [Ice Magic], [Cold Wave] or [Frost] state |
[Frost] | – | – Duration 10 sec – Max. Lv. 3 – Ice RES -3 per level against monsters – Ice Res -1 per level against player-controlled characters |
[Electronic Katz] – Mireille | Before | After |
Stance Stat | – | – Physical DMG -10% – Shooting DMG +10% – Magic DMG -15% |
[Lightning] | ATK +15% | – ATK +30% – Lightning RES +50 |
[Lightning Dispel] | Removes all buffs on 3 stack | – Removes all buff on 3 stack on player-controlled characters – Buff not removed on 3 stack against monsters – Applies [Lightning Protect] on Mireille when buff is removed |
[Lightning Protect] | – | – Duration 1 min – Knockdown time -30% – All DMG -10% – Immunity +10 |
Desire – Levine | Before | After |
<Blood Stain> <Thirst for Blood> |
– | – Recovers HP equal to 10% of DMG dealt when target is in [Bleeding] state |
<Blood Stain> | – | DMG x2 when target is in [Bleeding] state |
[Blood Sword] | – ATK +3% per level – PEN +1 |
– ATK +5% per level – PEN +1 |
[Blood Bracelet] | – DEF +3% per level – Immunity +1 |
– DEF +5% per level – Immunity +1 |
[Sniper] – Sniper Bernelli, Shariff | Before | After |
[Target Focus] | – | ATK +5% per level |
[Long Breathing] | – ATK +15% per level, casting time +5% – [Lv. 10 or above] ATK +15% per level, A.R. +1, casting time +50% |
– ATK +20% per level, casting time +25% – [Lv. 10 or above] ATK +20% per level, A.R. +1, casting time +25% |
<Snipe> | ATK +1711% at Lv. 12 | – ATK approx. +2156% at Lv. 12 – Damage increases the farther away the target is |
[Vendetta] – Valeria Vendetta | Before | After |
Stance Stat | – PEN +20 at Lv. 25 -Immunity +15 at Lv. 25 |
– PEN +25 at Lv. 25 – Immunity +25 at Lv. 25 |
<Exclusion> | Skill ATK +1509% at Lv. 12 | Skill ATK +2524% at Lv. 12 |
<Counter Step> <Stab Slash> <Chain of Elimination> |
Damage x1.25 ~ x1.75 in [Awakening] state | Damage x1.5 ~ x3 in [Awakening] state |
[Infernal Burn] – Student President Ludin, Blue Flame Ludin | Before | After |
Stace Stat | – | Physical DMG -20% |
<Meteor Shower> | Skill ATK +1056% at Lv. 12 | Skill ATK +2244% at Lv. 12 |
<Summon Sekhmet> <Summon Cottonbear> |
– | Additional DMG when skill hits enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state |
<Flame Rampage> <Meteor Shower> |
– Soft Armor 100% – Light Armor 100% – Heavy Armor 110% |
– Soft Armor 50% – Light Armor 120% – Heavy Armor 130% |
<Quick Boom> <Flame Mallet> <Summon Sekhmet> <Summon Cottonbear> |
– Soft Armor 100% – Light Armor 100% – Heavy Armor 100% |
– Soft Armor 50% – Light Armor 120% – Heavy Armor 130% |
[Ifrit] – Ludin | Before | After |
Stance Stat | – | Physical DMG -20% |
<Flame Dance> <Flame Hammer> <Magma Storm> |
– Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state | – Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state |
<Flame Hammer> <Magma Storm> <Fire Vrille> <Flame Breath> |
– Soft Armor 100% – Light Armor 100% – Heavy Armor 100% |
– Soft Armor 50% – Light Armor 120% – Heavy Armor 130% |
[Story Telling] – Kano | Before | After |
Stance Stat | Immunity +15 at Lv. 25 | – Physical DMG -10% – Shooting DMG -10% – Magic DMG -10% – Immunity +25 at Lv. 25 |
<Mensa> | – HP +30 per 1 INT, ATK +1% per 10 INT – Buff removed when hit 10 times |
– Max. HP +60 per 1 INT, ATK +2% per 10 INT – When Lv. 11 Max. HP +50 per 1 INT, ATK +2.5% per 10 INT – Duration +30 sec per level |
[Wall of Curan] | Incoming Skill DMG -20% | – RES against AoE ATK increase – Incoming Skill DMG -20% |
[Rocking] – Friede | Before | After |
Stance Stat | PEN +20 at Lv. 25 | – PEN +25 at Lv. 25 – Immunity +20 at Lv. 25 |
<Chromatic> | – Consumes 200 SP – Consumes Ancient Star Orb x5 – Cooldown 180 sec – Can be used on self without targeting |
– Consumes 750 SP, Consumes Ancient Star Orb x10, cooldown 60 sec – Buff applies to all characters and squad members within 8m, cannot be stacked with [Ranchera], [Flare] and [Barsel], duration +15 sec per level, ATK +2%, accuracy +1, ATK SPD +1%, ATK against monsters +1% – [Lv. 11] duration 180 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +14%, accuracy +11, ATK against monsters +15%, all immunity -15 – [Lv. 12] duration 210 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +18%, accuracy +12, ATK against monsters +20%, all immunity -15 – [Lv. 13] duration 240 sec, A.R. +1, D.R. +1, ATK +20%, ATK SPD +22%, accuracy +13, ATK against monsters +20%, all immunity -10 – [Squad Buff Points: 15] |
<Finishing> | [Freedom of Soul] removed | [Freedom of Soul] sustained |
[Rapido Cruz] – Battlefield Claude | Before | After |
<Destructivo> | ATK +10% at Lv. 10, block +10, Physical PEN +5, A.R. +1 | ATK +50% at Lv. 10, block +15, Physical PEN +15, immunity +10, A.R. +1 |
[Whisper] – Hermes | Before | After |
<Heavy Pressure> | – Max. range 13m – [Magazine] level -16 |
– Max. range 15m – [Magazine] level -19 |
[Nine Tail] – Miha | Before | After |
[Fox Specter] | Move SPD and Max. Move SPD +30% | – Move SPD +30% – Max. Move SPD fixed at 9 |
[Fleuret Glacier] – Karjalainen | Before | After |
<Glacier Cutter> <Glacier Finish> |
Additional DMG when skill hits against enemies in [Freeze], [Ice Magic] or [Cold Wave] state | Additional DMG when skill hits against [Freeze], [Ice Magic], [Cold Wave] or [Frost] state |
[Cobra] – Barrel | Before | After |
<Shooting Cannon> | Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state | Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state |
[Diable] – Panfilo, Combat Panfilo | Before | After |
<Jullian> | Additional DMG when skill hits against enemies in [Burn], [Burning Wave] or [Scald] state | Additional DMG when skill hits against enemies in [Burn], [Burning Wave], [Scald] or [Laceration] state |
[Combat Assault] – Olivia | Before | After |
[Counter] | Duration: 10 sec | Duration: None |
<Heavy Stalker > | ATK +30% ATK SPD -15% Lowest ATK SPD Limit increase by 100% Removes buffs when used |
ATK +50% PEN +10 A.R. +1 Removes buffs when used |
[Shadow Assault] – Spy Olivia | Before | After |
[Counter] | Duration: 10 sec | Duration: None |
<Acrobatc> | <Lv. 10> Cooldown: 3 sec Duration: 120 sec ATK +15% SPD +15% SPD Limit increases by 15% Casting Time -20% |
<Lv. 10> Cooldown: 5 sec ATK +50% IMM +10 D.R. +1 Removes buff when used |
[Savate] – Ciel | Before | After |
<Disruption> | – | Max. HP +5,000 |
<Pregarah> | Counterattack increases [Passion of Sainquis] level by 2 |
Counterattack increases [Passion of Sainquis] level by 10 |
[Furious] – Cruise | Before | After |
<Swift Move> | – | Removed |
<Lucky Dice> | – | Grants Cruise with a random [Dice] effect Dice 1: [Stun] Duration: 10 sec Dice 2: DMG Taken -30%, Cooldown -2 sec, A.R. +1 Dice 3: ATK +30%, ATK SPD +50%, PEN +10, IMM -10 Dice 4: SPD +60%, Max. SPD 12 Dice 5: D.R. +1, IMM +10, PEN -10 Dice 6: A.R. +1, D.R. +1, DMG Taken -20%, ATK +30%, ATK SPD +50%, SPD +60%, Max. SPD 12, IMM +10, PEN +10, Cooldown: -2 sec*Duration of Dice 2~6: 60 sec |
<Skull Divider> <Skull Fracture> <Grind Accel> <Bloody Rain> |
<Lv. 10> Under [Furious], Deals DMG 1.5x to player character at 16%, 20%, or 100% chance |
<Lv. 10> Under [Furious], Deals DMG 0.5~7x to player character at 100% chance |
[Diable] – Panfilo/Combat Panfilo | Before | After |
[Will of Field Chef] | ATK -10% | ATK -10% Removed |
<Freeandis> | – | Increases DMG by 1.5x to player character if [Will of Field Chef] is active |
[Puppet Master] – Catherine | Before | After |
<Nightmare> | Increases dolls’ ATK within 20m based on SEN stat and skill Lvl. Summoned dolls explode to disappear |
Inflicts [Nightmare] on up to 25 player characters within 10m Chance of inflicting debuff based on SEN stat Ignores RES Dolls do not explode to disappear |
[Nightmare] | – | <Lv. 10> Duration: 10 sec Immobilize Casting Time +50% |
<Mighty Victor> <Crown Lloyd> <Lady Sasha Control> |
– | Grants summoned monsters with [Aura of Protection] |
[Eagle Crow] – Loretta | Before | After |
<Explosion Gloves> | ATK +20% ACC +10 CRT +10 A.R. +1 Explosion occurs on normal attack at 25% chance and deals more DMG ignoring DEF Deals DMG 2x to downed enemy |
ATK +50% ATK to monster +50% ACC +10 CRT +10 CRT DMG +25% A.R. +1 Explosion occurs on normal attack at 25% chance and deals more DMG ignoring DEF Deals DMG 2x to downed enemy |
[Void] – Navas (Adjusted) | Before | After |
<Al Rosa> | [Attack Skill] <Lv. 10> Cooldown 20 sec ATK 160% D.R. +1 Knockdown Time -50% |
[Buff] <Lv. 10> Cooldown 60 sec [Eye of the Abyss] Duration: 120 sec ATK +50% D.R. +1 Knockdown Time -50% |
<Abyss Temptation> | Increases [Devil Essence] level based on the number of enemies under [Soul Stealer] when the skill lands on them Max. Range 7m |
Increases [Devil Essence] level based on the number of enemies the skill landed. Inflicts [Soul Stealer] on enemies Max. Range 10m |
[Devil Essence] | <Lv. 10> A.R. +1 ATK +50% ATK to monster +100% PEN +20 Casting Time -10% |
<Lv. 10> A.R. +1 ATK to monster +100% PEN +20 Casting Time -10% |
[Folclore] – Rosa | Before | After |
<Cancion> | Grants all allies including yourself with [Cancion] Inflicts [Enthusiasm] on enemy on normal attack at 100% chance [Enthusiasm] up to Lv. 100 [Squad Buff Point: 1] |
Grants Rosa with [Cancion] |
[Cancion] | – | Duration: 2 sec per Lvl Landed normal attack increases buff level Up to Lv. 100 |
<Climax> | – | Grants you with [Enthusiasm] buff based in the [Cancion] level Under [Enthusiasm], deals additional DMG based on the number of skill strikes landed |
[Enthusiasm] | Duration: 10 sec | Duration: 30 sec |
[Retribution] – Nike | Before | After |
<Shield Rush> | Cooldown: 20 sec On targeted location |
Cooldown: 15 sec On target |
<Temblar> | Cooldown: 38 sec SP Cost: 560 100% [Stun] against PC target |
Cooldown: 15 sec SP Cost: 300 25% [Stun] against PC target Ignores Abnormal State RES |
[Shadow Sting] – Calyce | Before | After |
<Eagle Eye> | (at Lv. 10) ATK to monster +20% |
(at Lv. 10) ATK to monster +50% ATK +25% |
<Bolt Sequence> | (at Lv. 10) Attack: 528% |
(at Lv. 10) Attack: 800% Damage increase against monster based on [DEX] |
<Back Step Inferno> | (at Lv. 10) Attack: 1,386% |
(at Lv. 10) Attack: 2,000% Damage increase against monster based on [DEX] |
<Shadow Dawn> | (at Lv. 10) Attack: 2,094% |
(at Lv. 10) Attack: 2,800% Skill damage increase against monster based on [DEX] |
[Tenebra] – Mercenary Calyce | Before | After |
<Alter Ego> | Range: 12m / Up to 18 enemies | Range: 9m / Up to 10 enemies |
<Imber> | Max Range: 14m / Up to 15 enemies | Max Range: 9m / Up to 9 enemies |
[Tactical Shot] – Vanshee Natalie | Before | After |
<Deliberate Shot> | – | Under Lv. 5 [Firm Resolve]: – 1.5x Damage Lv. 1 [Firm Resolve]: – 2x Damage |
<Suppressive Fire> | – | Under Lv. 5 [Firm Resolve]: – 1.5x Damage Lv. 1 [Firm Resolve]: – 2x Damage |
[Dual Blaster] – Lorch | Before | After |
<Camouflage> | (at Lv. 10) Magic ATK damage taken -15% |
(at Lv. 10) Magic ATK damage taken -20% Immunity +10 |
<Expoison>, <Wire Prisoner> |
– | Grants [Hunting Season] to Lorch when trap activates. * [Hunting Season]: – All damage taken -10% – Immunity +10 – All skill cooldown -5 sec – Casting Time -10% – Duration: 60 sec |
[Violeta Perro] – Nena | Before | After |
Stance Stat | – | Shooting damage taken -25% Magic damage taken +10% |
[Perfume] | Lv. 1: – Ignores 40 DEF – 180% increase in skill damage Lv. 2: – Ignores 50 DEF – 230% increase in skill damage Lv. 3: – Ignores 60 DEF – 250% increase in skill damage Lv. 4: – Ignores 65 DEF – 270% increase in skill damage |
Lv. 1: – Ignores 40 DEF – Skill damage +200% – AoE Skill damage taken -30% Lv. 2: – Ignores 50 DEF – Skill damage +250% – AoE Skill damage taken -35% Lv. 3: – Ignores 60 DEF – Skill damage +270% – AoE Skill damage taken -40% Lv. 4: – Ignores 65 DEF – Skill damage +300% – AoE Skill damage taken -50% |
[Piracy] – Lhote | Before | After |
Stance Stat | (at Lv. 25) Immunity 15 |
(at Lv. 25) Immunity 25 |
<Ancestor> | – | Critical Rate +20% Normal ATK Damage +300% |
<Sacrifice> | Radius: 7m | Radius: 10m |
<Judgement of Thor> | Cooldown: 20 sec ATK: 300% |
Cooldown: 15 sec ATK: 752% |
<Bone Crash> | – | Restores 5% of total HP on hit |
[Frost] – Ion | Before | After |
<Frost Shield> | (at Lv. 10) Duration: 30 sec Skill damage taken -10% DEF 10 Immunity 5 Inflicts [Freeze] on enemy attacking you at 5% chance |
[MCC Buffs] Duration: 40 sec Skill damage taken -10% DEF 10 Immunity 5 Inflicts [Freeze] on enemy attacking you at 5% chance |
<Frost Dust> | – | Additional damage based on [Frost Power] buff |
<Circle Frost>, <Frost Storm>, <Freezing> | – | Gains [Frost Power] equaling to the number of enemies the skill landed on * [Frost Power]: – <Frost Dust> Skill enhancement – Stackable up to 10 |
[Imperial Guardian] – Lynn/Silver Flash Lynn | Before | After |
Stance Stat | (at Lv. 25) Immunity 15 |
(at Lv. 25) Immunity 20 |
<Consilium> | MOVE SPD Limit +10% | Max MOVE SPD 9 ATK SPD +20% Normal ATK 2x Shooting damage taken -10% Magic damage taken +10% |
<Imfail Smash>, <Crispo>, <Fides>, <Pranus>, <Pull Closure>, |
Skill damage 2x on the 3rd landed skill hit |
Skill damage 2x on the 3rd landed skill hit Skill ATK increase based on [STR] (Only on Attribution Points) |
[Rapida Espada] – Selva | Before | After |
Stance Stat | (at Lv. 25) Accuracy 55 |
(at Lv. 25) Accuracy 80 |
<Espada De La otacion>, <Espada Del Viento>, <Dragante>, <Saltos De Ataques>, <Rapida> | Skill damage 2x on the 3rd landed skill hit |
Skill damage 2x on the 3rd landed skill hit Skill ATK increase based on [STR] (Only on Attribution Points) |
[Cannon Shooter] – Cannon Shooter Claire / Cutie Claire | Before | After |
<Still a Novice?> | 1~2x damage with attack skills under Beginner’s Luck | 1.5~4x damage with attack skills under Beginner’s Luck |
[Dark Avenger] – Tora | Before | After |
Stance Stat | (at Lv. 25) Immunity 10 |
(at Lv. 25) Shooting Damage taken: -15% Immunity 25 Stance Stat |
<Rage> | Duration: 30 sec A.R. +1 Converts [Rage] into [Blood Revenge] at the end of the effectd |
Duration: 10 sec A.R. +1 Using [Rage] triggers [Blood Revenge] at the end of skill – Converts into [Third for Blood] when skill is not used[Blood Revenge]: Duration: 150 sec, A.R. +2, ATK +100%, ATK SPD +10%, MOVE SPD +10%, MOVE SPD Limit +10%, PEN +15, D.R. -1, DEF -20, ACC -30, EVA -50 Adelina: BLK -15[Thirst for Blood]: Duration: 150 sec, D.R. +2, DEF +50, IMM +15, ATK SPD -10%, MOVE SPD -10, A.R. -1, ATK -50% Adelina: BLK +15 |
<Shadow Walk> | Cooldown: 40 sec | Cooldown: 20 sec Rechargeable: 2 times |
[Grave] – Scavenger Yeganeh | Before | After |
<Escachar> | 50% chance to inflict [Mortal Wound] Unable to use on enemies in the air |
35% change to inflict [Hold] on PC Ignores Abnormal State RES Able to use on enemies in the air |
<Bronze> | (at Lv. 10) ATK: 277% |
(at Lv. 10) ATK: 564% |
<Remolino> | Inflicts [Hold] on every attack at 50% chance | Inflicts [Deadly Quake] on every attack at 100% chance |
<Falecimento> | Enemy got [Requiem] by 30% | Inflicts [Requiem] on PC enemy at 20% chance Ignores Abnormal State RES |
[Tempest] – Beatrice | Before | After |
<Thunder Ball> | (at Lv. 10) ATK 1,000% 5m Radius, Up to 5 enemies |
(at Lv. 10) ATK around 2,424% Additional damage when with [Tempest Force] |
<Thunder Calling>, <Tempest Blow>, <Thunderer>, <Tempest Roar> | – | Gains [Tempest Force] equaling to the number of enemies the skill landed on Stackable up to 10 |
[Creacion] – Van | Before | After |
[Domination] | Max Level 20 ATK +1% per level Psy. PEN +1 Casting Time -1% |
Max Level 5 ATK +4% per level Psy. PEN +4 Casting Time -4% |
[Distortion Cube] – Marchetti | Before | After |
<Crystal Prison> | – | Brings [Crystal] to allies and [Crystal Prison] on enemy on the 3rd landed skill hit[Crystal]: Duration 8 sec Physical/Shooting damage taken -30% Attribute RES -10[Crystal Prison]: Duration 8 sec Attribute RES -15 |
<Force Field> | – | Brings [Force Field] to allies and [Force Field] on enemy on the 3rd landed skill hit[Force Field]: Max MOVE SPD +15 MOVE SPD Limit +15% CRT damage +20%[Force Field]: MOVE SPD -30% ATK SPD -30% ACC -15 |
<Lightning Cube> | – | Brings [Elemental] to allies and [Defense break] on enemy on the 3rd landed skill hit[Elemental]: Duration 8 sec Magic damage taken -30%[Defense Brake]: Duration 8 sec DEF -25 |
<Land Cracker> | – | Brings [Safe Land] to allies and [Land Cracker] on enemy on the 3rd landed skill hit[Safe Land]: Duration 8 sec, PEN +10, IMM +10[Land Cracker]: Duration 8 sec, PEN -10, IMM -10 |
[Saint Shot] – Lora | Before | After |
<Promise> | (at Lv. 10) Duration: 200 sec ATK +30% |
(at Lv. 10) Duration removed ATK +50% |
[Barbatos] – Moon | Before | After |
[Cancer] | Buffs remains after fall Normal ATK damage 1.5x |
Buffs do not remain after fall Normal ATK damage 1.25x |
[Lama] – Charlotte | Before | After |
[Blessing of the Red Crown] | Per buff Lvl PC, Monster: Normal ATK damage +50% |
Damage Increase per buff Lvl PC: Normal ATK damage +30% Moster: Normal ATK damage +50% |
<Lamael> | Max range: 10m 75% chance to inflict [Burn] |
Max range: 6m 30% chance to inflict [Burn] |
<Volcanic Marcha> | 75% chance to inflict [Burning Wave] | 50% chance to inflict [Burning Wave] |
<Hall of Flame> | 100% chance to inflict [Burning Wave] | 75% chance to inflict [Burning Wave] |
<Kaida> | Max range: 8m | Max range: 6m |
[Messiah] – Archbishop | Before | After |
<Sacred Territory> | (at Lv. 10) ATK: 800% Soft Armor 50%, Light Armor 125%, Heavy Armor 135% |
(at Lv. 10) ATK: 943% Soft Armor 20%, Light Armor 20%, Heavy Armor 25% |
<Glorious Judgement> | (at Lv. 10) ATK: 2,110% 40% chance to inflict [Shock] Soft Armor 50%, Light Armor 125%, Heavy Armor 135% |
(at Lv. 10) ATK: 2,702% 30% chance to inflict [Shock] Soft Armor 20%, Light Armor 80%, Heavy Armor 90% |
<Sacredness> | (at Lv. 10) ATK: 3,478% Soft Armor 50%, Light Armor 125%, Heavy Armor 135% |
(at Lv. 10) ATK: 3,884% Soft Armor 35%, Light Armor 90%, Heavy Armor 100% |
[Extreme Punisher] – Cadet Leonele | Before | After |
<My Way!> | Ignores DEF (0~9%) [My Way!] Lv. 15 ~: 3% [My Way!] Lv. 9 ~: 6% [My Way!] Lv. 4 ~: 9% |
Ignores DEF (3~6%) [My Way!] Lv. 20 ~: 3% [My Way!] Lv. 10 ~: 6% |
[Prid] – Sergeant Barrol | Before | After |
<Drunken> | Skill damage 1.5~2x | Except <Tote> Skill damage 1.5~2x |
<Shooting Promoted> | Cooldown 10 sec | (at Lv. 12) Cooldown 70 sec Casting Time -12% |
<Tote> | Cooldown 25 sec | Cooldown 15 sec |
Musketeer | Before | After |
[Concentration] | (at Lv. 12) Duration 360 sec Monster Blow Damage +12% ACC +34 CRT Rate +18% A.R. +1 |
(at Lv. 12) Duration 360 sec Monster Blow Damage 36% Ignores DEF 5% ACC +34 CRT Rate +18% A.R. +1 |
[Elemental Master] – Warlock | Before | After |
[Elemental Control] | Buffs disappear upon knockdown | Buffs do not disappear upon knockdown |
[Combat Medicine] – Scout | Before | After |
<Acid Stalker> | Costs 15 Ancient Star Orbs And 2,000 HP 100% chance to inflict [Corrosion] |
Costs 3 Ancient Star Orbs 80% chance to inflict [Corrosion] Ignores Abnormal State RES |
<Pain Killer> | (at Lv. 12) Cooldown 38 sec Duration 36 sec Magic skill damage taken -25% |
(at Lv. 12) Cooldown 38 sec Duration 38 sec AoE magic skill damage taken -50% IMM +8 All Attribute RES +12 |
<Impact Spike> | Costs 15 Ancient Star Orbs And 2,000 HP 100% chance to inflict [Mortal Wound] |
Costs 3 Ancient Star Orbs 80% chance to inflict [Mortal Wound] Ignores Abnormal State RES |
<Mass Evasion> | (at Lv. 12) Cooldown 38 sec Duration 36 sec AoE physical skill damage taken -25% |
(at Lv. 12) Cooldown 38 sec Duration 38 sec Melee/AoE shooting skill damage taken -50% DEF +15 |
[Telekinesis] – Wizard | Before | After |
<Coruscation> | (at Lv. 12) Duration 180 sec INT +25% Ignores 15 Abnormal State RES |
(at Lv. 12) Duration 180 sec INT +25% Ignores 15 Abnormal State RES Casting Time -25% |
<Wind Pressure>, <Avalanche>, <Weather Ring> | – | Under [Coruscation], * Monster – Damage increase based on [INT] which was increased by items and buffs * PC – Ignores additional DEF based on [INT] which was increased by items and buffs |
<Falling Meteorite> | Cancels skill when attacked | Does not cancel skill when attacked Under [Coruscation], * Monster – Damage increase based on [INT] which was increased with items and buffs * PC – Ignores additional DEF based on [INT] which was increased by items and buffs |
[Provoke] – Fighter/Coimbra Trooper | Before | After |
<Provoke> | Duration 15 sec Monster DEF -20 MOVE SPD -5% |
<Changed to an attack skill> Cooldown 18 sec ATK: 100% Inflicts [Taunt] Knockback added * [Taunt] (PC): Duration 5 sec, Unable on character, Forced attack to the caster Disable with <Escape Artist>, <Redemption> |
[Arnis] – Lisa/Soho The Wind/Soho/Scout | Before | After |
Special Effect [Heavy attack] | – Extra damage to the enemy by proportion of its own Max HP for every 3 normal attacks. | – This Special Effect will be removed |
New Special Effect | – | – New Special Effect [Argapo] added – Adds 1 level of [Argapo] when normal attack hits |
[Argapo] | – | Immunity +1 and Critical +1per level. Stacks up to 30 level |
<Lado Patada> | – | – Adds 5 level of [Argapo] when a skill hits |
<Asesinato> <Asalto> <Rapida Ataque> |
– Ignores additional DEF by chance – With 3 times accurate Skill, extra damage to the enemy by 25% of its own Max HP |
– No longer ignores additional DEF by chance – No longer Extra damage to the enemy by 25% of its own Max HP for every 3 skill hits – Spend 10 [Argapo] level to increase the skill damage by [additional STR] – Spend 10 [Argapo] level to ignore additional DEF of PC by [additional STR] |
[Death Chopping] – Catherine Torsche | Before | After |
Special Effect [Heavy attack] | – Extra damage to the enemy by portion of its own Max HP for every 3 normal attacks. | – This Special Effect will be removed |
Stance Stat | – Immunity 10 at Lv. 25 | – Immunity 15 at Lv. 25 |
[Hiding] | – Decreases DEF, Property Resistance and D.R. | – No longer decreases DEF, Property Resistance and D.R |
[Shackles] | – Duration 12 seconds at Lv. 12 – D.R. -1, Max HP -24% – Movement Speed -24%, Max SP -24% – Casting Time +25%, Continuously reduce SP |
– Duration 42 seconds at Lv. 12 – D.R. -1, Max HP -24% – Movement Speed -72%, Max SP -48% – Casting Time +75%, Continuously reduce SP |
[Prophecy] | – D.R. -1, Max HP -24%, DEF +200, Fire, Ice, Lightning, Mental, Abnormal State RES +50. All actions are immobilized and HP is decreased continually. | – D.R. -1, Max HP -24%, DEF -200, Fire, Ice, Lightning, Mental, Abnormal State RES -50. All actions are immobilized and HP is decreased continually. |
<Dance of Death> | – Damage +1% per 1 evasion on evasion-type enemies – 60% chance of inflicting [Blockade] on enemy – Ignores enemy’s DEF additionally by chance |
– Damage +1% per 1 evasion on evasion-type enemies – 80% chance of inflicting [Blockade] on enemy – No longer ignores enemy’s DEF additionally by chance |
<Power Slash> | – Damage +1% per 1 evasion on evasion-type enemies – 60% chance of inflicting [Blockade] on enemy – Ignores enemy’s DEF additionally by chance |
– Damage +1% per 1 evasion on evasion-type enemies – 80% chance of inflicting [Blockade] on enemy – No longer ignores enemy’s DEF additionally by chance |
[Blitz Assault] – Lisa | Before | After |
<Sonic Cross> | – Skill ATK 1,494% at Lv. 12 – Cooldown 12 seconds – Max Range 5m – Ignores 40 enemy DEF – 60% Chance of inflicting [Paralysis] on enemy |
– Skill ATK 2,689% at Lv. 12 – Cooldown 9 seconds Max Range 10m – Ignores 60 enemy DEF – 80% Chance of inflicting [Paralysis] on enemy |
<Miserable Fantasma> | – Skill ATK 1,128% at Lv. 12 – Cooldown 20 seconds – Max Range 1 ~18m |
– Skill ATK 2,026% at Lv. 12 – Cooldown 14 seconds – Max Range 1 ~12m |
<Back Stab> | – Skill ATK 2,567% at Lv. 12 – Cooldown 20 seconds – Double damage to enemy on [Paralysis] status |
– Skill ATK 3,591% at Lv. 12 – Cooldown 17 seconds – Ignores DEF additionally and double damage to enemy on [Paralysis] status |
<Fatal Move> | – Skill ATK 3,278% at Lv. 12 – Cooldown 25 seconds – Ignores DEF of enemy by 50 – Double damage to enemy on [Paralysis] status |
– Skill ATK 3,934% at Lv. 12 – Cooldown 20 seconds – Ignores DEF of enemy by 75 – Ignores DEF additionally and double damage to enemy on [Paralysis] status |
[Combat Assault] [Shadow Assault] – Olivia/Spy Olivia | Before | After |
<Counter> | – Cooldown 25 seconds – Casting time 1.033 second |
– Cooldown 10 seconds – Casting time 0.72 second |
<Cut Upper> | – Cooldown 10 seconds – Damage +1% per 1 blocking on blocking-type enemies |
– Cooldown 8 seconds – No longer damage +1% per 1 blocking on blocking-type enemies |
<Vortex Spear> | – Cooldown 15 seconds | – Cooldown 12 seconds |
<Shooting Blow> | – Cooldown 30 seconds – Damage +1% per 1 blocking on blocking-type enemies |
– Cooldown 23 seconds – No longer damage +1% per 1 blocking on blocking-type enemies |
<Midnight Slasher> | – Cooldown 30 seconds – Ignores DEF of enemy by 50 – Damage +1% per 1 blocking on blocking-type enemies |
– Cooldown 23 seconds – Ignores DEF of enemy by 75 – No longer damage +1% per 1 blocking on blocking-type enemies |
[Death Shadow Ninjutsu] – Jin | Before | After |
Special Effect [Heavy attack] | – Extra damage to the enemy by portion of its own Max HP for every 3 normal attacks. | – This Special Effect will be removed |
Stance Stat | – | – Shooting Damage: Damage taken +10% – Magic Damage: Damage taken -20% |
<Death Shadow Flash> | – Damage +1% per 1 evasion on evasion-type enemies | – No longer damage +1% per 1 evasion on evasion-type enemies – 80% Chance of inflicting [Confusion] on enemy |
<Throat Piercing> | – Cooldown 13 seconds – Max Range 9m |
– Cooldown 10 seconds – Max Range 12m |
<Water Flakes Rising Circle> | – Cooldown 20 seconds | – Cooldown 17 seconds |
<Extensive Fetter Circle> | – Cooldown 45 seconds | – Cooldown 37 seconds |
[Femme Fatale] – Heyran | Before | After |
<Bloody Dagger> | – Cooldown 10 seconds – 5 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +10% per level of enemy’s [Pierced Wound] |
– Cooldown 8 seconds – 9 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +30% per level of enemy’s [Pierced Wound] |
<Panning Blossom> | – Cooldown 13 seconds – 5 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +10% per level of enemy’s [Pierced Wound] |
– Cooldown 10 seconds – 9 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +30% per level of enemy’s [Pierced Wound] |
<Fox Hound> | – | – Critical Damage +5% per level |
<Fox Hound> – – Critical Damage +5% per level | – 5 DEF ignored per level of enemy’s [Pierced Wound] | – 9 DEF ignored per level of enemy’s [Pierced Wound] |
<Burst Flowe> | – Damage increase +10% per level of enemy’s [Pierced Wound] | – Damage increase +30% per level of enemy’s [Pierced Wound] |
<Strafe Charge> | – Cooldown 22 seconds – 5 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +10% per level of enemy’s [Pierced Wound] |
– Cooldown 17 seconds – 9 DEF ignored per level of enemy’s [Pierced Wound] – Damage increase +30% per level of enemy’s [Pierced Wound] |
[Chapter of Earth – Martial Arts] – Gracielo/Grutrude/Soso/Baek Ho/Irawan/Soho The Wind | Before | After |
Stance Stat | – Immunity 10 at Lv. 25 | – Immunity 20 at Lv. 25 |
<Enhanced Elemental Kick> | – Ignores DEF of enemy by 30 – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active |
– Ignores DEF of enemy by 50 – No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active |
<Elemental Kick> | – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active | – No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active |
<Elemental Punch> | – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active – Ignores 10 ~ 40 additional DEF if the enemy is under [Status Ailment] |
– Ignores DEF of enemy by 70 – No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active – Ignores 75 ~ 125 additional DEF if the enemy is under [Status Ailment] – Inflicts [Rupture] upon Skill hit |
<Elemental Power> | – Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active – Ignores 10 ~ 40 additional DEF if the enemy is under [Status Ailment] |
– Ignores DEF of enemy by 80 – No longer Skill DMG increased in proportion to STR when <Enhanced Lion Heart> is active – Ignores 75 ~ 125 additional DEF if the enemy is under [Status Ailment] – Inflicts [Rupture] upon Skill hit |
[Rupture] | – | – Duration: 20 seconds – 50% less HP restoration for item and skill |
[Dominate the sky] – Liung | Before | After |
Stance Stat | – Immunity 15 at Lv. 25 | – Immunity 20 at Lv. 25 |
[Full Moon] | – DEF +4 and EVA +4 per level | – DEF +4 and Immunity +2 per level |
<Lightning Spear> | – Cooldown 10 seconds | – Cooldown 7 seconds |
<Rush> | – Duration of [Charging Lightning] increased by 5 seconds per level | – Duration of [Charging Lightning] increased by 15 seconds per level |
<Bondage> | – Cooldown 20 seconds – DEF -36 at Lv. 12 |
– Cooldown 15 seconds – DEF -12% at Lv. 12 |
<Thunder Wave> | – Cooldown 20 seconds | – Cooldown 18 seconds |
<Lightning Bomb> | – | – 70% chance of inflicting [Electric Field] on enemy |
[Wild Hammer] – Divine Hammer Bryan/Bryan | Before | After |
<Fierce Blow> | – | – Ignores additional DEF of enemy by 20% of caster’s DEF |
<Upper Swing> | – | – Ignores additional DEF of enemy by 20% of caster’s DEF |
<Seismic wave> | – | – Ignores additional DEF of enemy by 30% of caster’s DEF |
<Pulverize> | – | – Ignores additional DEF of enemy by 30% of caster’s DEF |
<Rampage> | – | – Ignores additional DEF of enemy by 20% of caster’s DEF |
[Savate] – Ciel | Before | After |
Stance Stat | – Shooting Damage: Damage taken +20% | – Shooting Damage: Damage taken +10% |
<Disruption> | – Max HP +5,000 – To [Heavy Armor] type, ignores enemy additional DEF by 12% in skill attack |
– Max HP +10,000 – To [Heavy Armor] type, ignores enemy additional DEF by 15% in skill attack |
<Destruction> | – Ignores additional DEF by proportion of own Maximum HP (Up to 75) | – Ignores additional DEF by proportion of own Maximum HP (Up to 100) |
<Akesia> | – Cooldown 20 seconds – Ignores additional DEF by proportion of own Maximum HP (Up to 75) |
– Cooldown 17 seconds – Ignores additional DEF by proportion of own Maximum HP (Up to 100) |
[Dadamos] – Coa/Guardian Coa | Before | After |
Stance Stat | – Immunity 15 at Lv. 25 | – Immunity 20 at Lv. 25 |
[Bleeding Toxin] | – Additional damage to enemy PC when attacking with normal attack by 3% of own Maximum HP while in [Bleeding Toxin] status | – Additional damage to enemy PC when attacking with normal attack by 7% of own Maximum HP while in [Bleeding Toxin] status |
<Parepata> | Unable to air attack | Able to air attack |
<Qucatao> <Parepata> <Sarmado> <Pomoru> <Qanine> |
– Ignores 5 additional DEF of PC enemies affected by [Paralytic Toxin] in proportion to the level of [Paralytic Toxin] – Additional PC DEF ignored increases to 75 when [Paralytic Toxin] is at max. |
– Ignores 7 additional DEF of PC enemies affected by [Paralytic Toxin] in proportion to the level of [Paralytic Toxin] – Additional PC DEF ignored increases to 100 when [Paralytic Toxin] is at max. |
[Creacion] – Van | Before | After |
Special Effect [Domination] | – A.R. +1, Penetration +4 per level, Casting Time decreased by 4% per level | – Penetration +4 per level |
<Dominar> <Comita> <Orden> |
– Soft Armor 50%, Light Armor 110%, Heavy Armor 125% | – Soft Armor 70%, Light Armor 100%, Heavy Armor 110% |
<Espaccio> | – Soft Armor 50%, Light Armor 110%, Heavy Armor 125% – Cool down 30 seconds |
– Soft Armor 70%, Light Armor 100%, Heavy Armor 110% – Cooldown 50 seconds |
[Messiah] – Archbishop | Before | After |
Special Effect [Reform] | – A.R. +1, Penetration +4 per level, Casting Time decreased by 4% per level | – Penetration +4 per level – No longer casting time decreases by 4% per level |
<Sacred Territory> | – Cooldown 22 seconds | – Cooldown 20 seconds |
<Glorious Judgement> | – Soft Armor 20%, Light Armor 80%, Heavy Armor 90% | – Soft Armor 70%, Light Armor 100%, Heavy Armor 110% |
<Holy Sacrifice> | – Cooldown 30 seconds | – Cooldown 22 seconds |
<Sacredness> | – Soft Armor 35%, Light Armor 90%, Heavy Armor 100% – Cool down 30 seconds |
– Soft Armor 70%, Light Armor 90%, Heavy Armor 100% – Cool down 50 seconds |
[Pythonisse] – Sierra Rose | Before | After |
[Nature] | – 310 – 10 seconds duration per level | – 30 seconds duration per level |
<Arrow of Mind > | – Cooldown 12 seconds – Skill damage 1,636 at Lv. 12 |
– Cooldown 10 seconds – Skill damage 1,765 at Lv. 12 |
<Wavering Fire> | – Able to air attack – [Invincible] upon cast |
– Unable to air attack – No longer [Invincible] upon cast |
<Ice Field> | – Cooldown 18 seconds – Able to air attack |
– Cooldown 22 seconds – Unable to air attack |
[Extreme Punisher] – Cadet Leonele | Before | After |
<Imagination Reload> | – Radius 4m | – Radius 2m |
<Shooting Spree> | – Up to 7 enemies within 10m | – Up to 5 enemies within 8m |
<Bomb the Ripper> | – Max. distance 12m / Radius 8m / Max 9 enemies | – Max. distance 16m / Radius 4m / Max 5 enemies |
[Barbatos] – Moon | Before | After |
<Marchen> | – Cooldown 30 seconds – [Marchen] duration ]360 seconds at Lv. 12 |
– Cooldown 60 seconds – [Marchen] duration 240 seconds at Lv. 12 |
[Cancer] | – Cancels if dead – Duration 90 seconds – Normal attack damage +125% – Detects Hiding in 18m |
– Does not cancels if dead – Duration 50 seconds – Normal attack damage +125% – Detects Hiding in 15m |
<Lupa> | – Max 7 enemies – Skill damage 978% at Lv. 12 |
– Max 5 enemies – Skill damage 583% at Lv. 12 |
[Prid] – Sergeant Barrel | Before | After |
<Shooting Promoted> | – Normal attack damage increases in proportion to AGI (Up to +400%) | – Normal attack damage increases in proportion to AGI (Up to +200%) |
[Gun Maestro] – Resistance Kess | Before | After |
[Full Thrust] | – Normal attack increases [Full Thrust] level by 1 | – Normal attack increases [Full Thrust] level by 1 if the level is below 70 – Normal attack increases [Full Thrust] level by 2 if the level is 70 ~ 99 – Normal attack increases [Full Thrust] level by 3 if the level is 100 or above |
[Energy Charging] | – Duration 20 seconds – Ignores 20% of enemy DEF |
– Duration 30 seconds – Ignores 12% of enemy DEF |
<Fortissimo> | – [Full Thrust] +10 | – [Full Thrust] +20 – Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more |
<Pizzicato> | – [Full Thrust] +15 – 100% to inflict [Burn] to the enemy |
– [Full Thrust] +34 – Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more – 30% chance to inflict [Burn] to the enemy |
<Grave> | – [Full Thrust] +20 – 80% chance to inflict [Burn] to the enemy |
– [Full Thrust] +30 – Increase rate of [Full Thrust] doubles if [Full Thrust] level is 70 or more – 30% chance to inflict [Burn] to the enemy |
[All Shooting type] | Before | After |
Ignore DEF % | – Ignore DEF %= blocking, ignore 1 evasion value |
– Deleted |
[Batu’s Protection] | Before | After |
[Effect] | – | – Duration: 30 sec – Shoot Damage -10% – ‘Ignore enemy DEF by % -50% – Critical damage -20% – Applied when wearing [Heavy Armor] |
[Stance Applied] | – | – [Secret of Moonlight] – [Crusader] – [Peltast] – [Equites] – [Soulbringer] – [Bloody Feast] – [Filo] – [Retribution] |
[Application Method] | – | – Applied when attack skill is hit accurately |
[Storytelling] – Kano | Before | After |
<Wall of Curan> | – Skill damage -20% | – D.R. +1 – Reduce damage received (proportional to skill level) – increase in DEF (proportional to skill level) – increase in Max. HP(proportional to skill level) – Damage received by [Melee] range skill attacks -20% |
[Salvatize] – Mediator Berthe | Before | After |
<Tumor> | – Reduce damage received (proportional to skill level) – Increase in blocking, evasion (proportional to skill level) |
– Reduce damage received (proportional to skill level) – Damage received by [Melee] range skill attacks -20% |
[Placidez] – Anis | Before | After |
<Merced> | – Reduce damage received (proportional to skill level) – Increase in HP (proportional to skill level) |
– Reduce damage received (proportional to skill level) – Increase in HP (proportional to skill level) – Damage received by [Shooting] range skill attacks -20% |
[Imperial Tactics] – Amy/Cadet Amy | Before | After |
<Operation S> | – Reduce damage received (skill level/2) – Increase in all stats |
– Reduce damage received (proportional to skill level) – Increase in all stats – Damage received by [Shooting] range skill attacks -20% |
[Hermetisme] – Veronif | Before | After |
<Chemical Protection> | – Reduce damage received (proportional to skill level) – Increase in all stats – Increase in Immunity (proportional to skill level) |
– Reduce damage received (proportional to skill level) – Increase in all stats – Increase in Immunity (proportional to skill level) – Damage received by [Magic] range skill attacks -20% |
[Innocentio] – Valeria | Before | After |
<Restore> | – Restore HP throughout duration | – Restore HP throughout duration – Damage received by [Magic] range skill attacks -50% |
<Satisfy> | – Restore HP throughout duration | – Restore HP throughout duration – Damage received by [Magic] range skill attacks -30% |
[Hanging Guard], [Tested Guard] – Claire | Before | After |
Basic stats of stance | – 35 Penetration(lv 25 standard) – 12 Immunity(lv 25 standard) |
– 35 Penetration(lv 25 standard)extra – 20 Immunity(lv 25 standard) |
[Broken Armor] | – [PC] DEF -10 per level, Additional damage given proportionally to the Max. HP when skill proportional to the buff level is accurately hit – [Monster] DEF -2 per level, skill ATK proportional to level +30% |
– [PC] DEF -25 per level, Additional damage given proportionally to (extra [STR] * 4%) when skill proportional to the buff level is accurately hit – [Monster] DEF -2 per level, Additional damage given proportionally to (extra [STR] * 5%) when skill proportional to the buff level is accurately hit |
<Slaughter> | – Ignore 50 enemy defense – Ignore DEF of [Shield] – Damage x2 to enemies holding [Shield] |
– Ignore 75 enemy defense – Ignore DEF of [Shield][Arm Shield] [Rosario] – Damage x2 to enemies holding [Shield][Arm Shield] [Rosario] |
<Volition> | – Ignore 60 enemy defense – Ignore DEF of [Shield] – Damage x2 to enemies holding [Shield] |
– Ignore 75 enemy defense – Ignore DEF of [Shield][Arm Shield] [Rosario] – Damage x2 to enemies holding [Shield][Arm Shield] [Rosario] |
<Ruthless> | – Duration : 20 sec – Ignore 75 enemy defense – Ignore DEF of [Shield] – Damage x2 to enemies holding [Shield] |
– Duration : 17 sec – Ignore 100 enemy defense – Ignore DEF of [Shield][Arm Shield] [Rosario] – Damage x2 to enemies holding [Shield][Arm Shield] [Rosario] |
[Secret of Moonlight] – Asoka | Before | After |
[Crescent Curse] | – SP decrease – Increase in normal attack damage to enemies under [Crescent Curse] |
– SP decrease – [PC] ATK -70%, [Monster] ATK -10% |
<Double Slice> | – [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100% – Ignore 30 enemy defense – Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional DEF to enemies under [Crescent Curse] – Additional damage to Blocking type enemies proportionally to the value |
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100% – Ignore 50 enemy defense – Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse] |
<Piercing Dimension> | – [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100% – Ignore 30 enemy defense – Additional damage to Blocking type enemies proportionally to the value |
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100% – Ignore 60 enemy defense |
<Moon Decision> | – [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 120% – Ignore 50 enemy defense – Additional damage to Blocking type enemies proportionally to the value |
– [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 110% – Ignore 60 enemy defense |
<Acrobatic Evil Slice> | – [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 175% – Ignore 75 enemy defense – Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional DEF to enemies under [Crescent Curse] – Additional damage to Blocking type enemies proportionally to the value |
– [Soft armor] 150% [Light Armor] 150% [Heavy Armor] 125% – Ignore 75 enemy defense – Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse] |
<Asura> | – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180% – Ignore 60 enemy defense – Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional DEF to enemies under [Crescent Curse] – Additional damage to Blocking type enemies proportionally to the value |
– [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 125% – Ignore 60 enemy defense – Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse – Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse] – Additional damage to Blocking type enemies proportionally to the value |
[Imperial Guardian] – Lynn/Silver Flash Lynn | Before | After |
[Special Effect : Immobile] |
– Additional DEF ignored to immobile enemies (Fixed value 100) | – Additional DEF ignored when movement speed of enemy is lower than the caster (Fixed Value 75 + extra [STR] * 0.6) |
<Imfail Smash> | – | – [Slow] enemy by 60% chance |
[Inferno Guard] – Patrick | Before | After |
Basic stats of stance | – 15 Penetration(lv 25 standard) – 10 Immunity(lv 25 standard) |
– 25 Penetration(lv 25 standard) – 20 Immunity(lv 25 standard) |
<Valer> | – Duration : 90 sec | – Duration : 45 sec |
[Fuego] | – Duration: 40 sec – <Demonio Mano> skill enhanced : Increase in Knockdown time – <Estigma> skill enhanced : skill ATK + 100% |
– Duration 15 sec – <Demonio Mano> skill enhanced : skill ATK +50%, Cooldown duration reduced – <Estigma> skill enhanced : casting of skill deleted, increase in skill ATK (x2 + extra[STR] * 8) |
<Cruelmente> | – Ignore 1 ~ 150 enemy defense – Ignore 100 ~ 200 enemy defense when in [Fuego] stance – Additional damage to Blocking type enemies |
– Ignore 1 ~ 150 enemy defense – Ignore (75 ~ 150 + extra [STR] * 1.5) enemy DEF when in [Fuego] stance – Additional damage to Blocking type enemies |
[Grave] – Scavenger Yeganeh | Before | After |
[Death Sentence] | – All damage x2 | – All damage x2 + (extra [STR] * 60%) |
<Voar> | – Duration : 10 sec – [Soft armor] 70% [Light Armor] 125% [Heavy Armor] 170% |
– Duration : 7 sec – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175% |
<Escachar> | – Duration : 25 sec (3 times) – [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 150% |
– Duration : 20 sec (3 times) – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175% |
<Bronze> | – [Soft armor] 60% [Light Armor] 130% [Heavy Armor] 210% | – [Soft armor] 90% [Light Armor] 130% [Heavy Armor] 210% |
<Falecimento> | – Duration : 23 sec – [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 200% |
– Duration : 17 sec – [Soft armor] 80% [Light Armor] 150% [Heavy Armor] 250% |
[Tronada Cruz] – Claude, Soldier of Reboldoeux, Battle Smith Idge, Fighter, Alejandro, Idge, Coimbra Trooper | Before | After |
[Skill Effect – Skill ATK increase proportionally to the Max. HP] |
– Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 100,000) | – Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 200,000) |
<Tornado Choque> | – Ignore 50 enemy defense – Skill ATK 1,401%(lv 12 standard) – Ignore 10 ~30 DEF by 40% chance (100% inder [Destruido]) |
– Ignore 50 enemy defense – Skill ATK 2,101%(lv 12 standard) – Ignore (extra [STR] * 1.25) DEF under [Destruido] |
<Tronada> | – Ignore 65 enemy defense – Skill ATK 2,829%(lv 12 standard) – Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido]) |
– Ignore 75 enemy defense – Skill ATK 3,960%(lv 12 standard) – Ignore additional (extra [STR] * 1.25) DEF under [Destruido] |
<Levantar> | – Ignore 50 enemy defense – Skill ATK 2,061%(lv 12 standard) – Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido]) |
– Ignore 75 enemy defense – Skill ATK 3,298%(lv 12 standard) – Ignore additional (extra [STR] * 1.25) DEF under [Destruido] |
[Rapido Cruise] – Battlefield Claude | Before | After |
[All Skills] | – Ignore additional DEF proportional to the Max. HP under Destruido | – Ignore additional (extra [STR] * 1.25) DEF under [Destruido] |
<Flying Wyvern> | – Ignore 45 enemy defense – Skill ATK 2,292%(lv 12 standard) – [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 130% |
– Ignore 60 enemy defense – Skill ATK 3,092%(lv 12 standard) – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 160% |
<Roar of Dragon> | – Ignore 70 enemy defense – Skill ATK 3,894%(lv 12 standard) – [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 140% |
– Ignore 75 enemy defense – Skill ATK 4,895%(lv 12 standard) – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175% |
<Final Advent> | – Ignore 50 enemy defense – Skill ATK 3,402%(lv 12 standard) – [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 150% |
– Ignore 65 enemy defense – Skill ATK 4,763%(lv 12 standard) – [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180% |
[Vigilar] – Nena | Before | After |
<Bloquear> | – Ignore 45 enemy defense – Additional damage to evasion-type enemies |
– Ignore 60 enemy defense |
<Torbellino> | – Ignore 40 enemy defense – Skill ATK 1,566%(lv 12 standard) – [Soft armor] 125% [Light Armor] 100% [Heavy Armor] 100% – Additional damage to evasion-type enemies |
– Ignore 60 enemy defense – Skill ATK 2,501%(lv 12 standard) – [Soft armor] 150% [Light Armor] 100% [Heavy Armor] 75% – Skill ATK increase when more targets are hit accurately |
<Presto> | – Ignore 60 enemy defense – Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50% – [Soft armor] 100% [Light Armor] 140% [Heavy Armor] 100% – Additional damage to evasion-type enemies |
– Ignore 60 enemy defense – Damage x2, Additional (extra [STR] * 6%) damage when enemy HP is lower than 50% – Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50% – [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75% |
<Cruel> | – Ignore 60 enemy defense – Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50% – [Soft armor] 100% [Light Armor] 130% [Heavy Armor] 100% – Additional damage to evasion-type enemies |
– Ignore 60 enemy defense – [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 75% – Damage x2, additional (extra [STR] * 6%) damage when enemy HP is lower than 50% – Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50% |
[Quasar] – Judith/Empyrium Judith | Before | After |
[Confession] | – [Empyrium Judith] : Damage received by the same armor-type -30% – [Judith] : Damage given to the same armor-type +50% |
– [ Empyrium Judith] : Damage received by the same armor-type -50% – [Judith] : Damage given to the same armor-type +150% |
[Violeta Perro] – Nena | Before | After |
[Scent] | – AoE skill DMG -30% – ATK +200 ~ 300% (proportional to level of buff) – Ignore 20 ~ 65 DEF (proportional to level of buff) |
– AoE skill DMG -30% – ATK +200 ~ 300% + extra [STR] * 8% – Ignore 20 ~ 65 DEF (proportional to level of buff) – Immunity +5 per level |
<Delphinium> | – Ignore 30 enemy defense | – Ignore 50 enemy defense |
<Rosemary> | – Ignore 60 enemy defense | – Ignore 75 enemy defense |
[Rapiere], [Rapiere of Grim] – Kurt/Edward | Before | After |
[Ropera] | – Cooldown : 45 sec – Duration : 30 sec – Evade enemy magic attack proportional to skill lv (Max. 90%) – Attribute RES, Status Ailment RES +30 – DEF +30 – D.R. +1 – ACC +10 – Reduction in all DMG (proportional to skill level) |
– Cooldown : 25 sec – Duration : 30 sec – Reduction in damage from magic attack proportional to skill lv (Max. 50%) – Attribute RES, Status Ailment RES +30 – DEF +30 – D.R. +1 – ACC +10 |
[Magic counterattack] | – [Magic counterattack] is applied when evading enemy magic attack | – Deleted |
[Fleuret Glacier] – Karjalainen | Before | After |
Job Skill : <Boost Magic> | – Magic ATK +5% – Cooldown : 60 sec |
– Magic ATK +10% – Cooldown : 30 sec |
<Glacier Anguard> | – Ice PEN +2 per level | – Ice PEN +3 per level – Immunity +1 per level |
[Special Effect : Enhance Freezing] | – Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost] | – Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost] + extra [INT] * 10% ATK increase |
[Vendetta] – Valeria Vendetta | Before | After |
<Special Effect : Physical Counterattack> | – | – [Counterattack] is applied for 30 seconds when [Evade] physical attack of enemy |
<Counter Step> | – Cooldown : 15 sec – Skill ATK 937%(lv 12 standard) – Ignore 40 enemy defense |
– Cooldown : 9 sec – Skill ATK 1,683%(lv 12 standard) – Ignore 50 enemy defense – Increase skill ATK when in <Counterattack> status |
<Stab Slash> | – Cooldown : 20 sec | – Cooldown : 17 sec – Increase skill ATK when in <Counterattack> status – Remove <Counterattack> |
<Chain of Elimination> | – Cooldown : 37 sec | – Cooldown : 32 sec |
[Illusion Garde] – Illusion | Before | After |
All Skills | – Additional damage to evasion-type enemies | – Deleted |
Job Skill <ShowTime> | – A.R. +1 – ATK +30% – 6 PCs around : Penetration +10, Skill damage -10% – 10 PCs around : Penetration +15, Skill damage -15% |
– A.R. +1 – ATK +30% – 3 PCs around : Penetration +10, Add. basic attack damage +50% – 5 PCs around : Penetration +15, Add. basic attack damage +100% – 7 PCs around : Additional DMG +20%, Penetration +15, Add. basic attack damage +150% – 10 PCs around : Additional ATK +45%, Penetration +15, Add. basic attack damage +200% – 12 PCs around : Additional A.R. +1, Additional ATK +70%, Penetration +15, Immunity +15, Add. basic attack damage +300% |
[Lord of Death] – Kurt | Before | After |
[Bloodthirst] | – A.R. +1 – D.R. +1 – ATK per level +2% – Penetration per level +1 – Critical damage +5% – Evade enemy magic attacks by 75% chance – Reduce in all damage received (proportional to level) |
– A.R. +1 – D.R. +1 – ATK per level +3% – Penetration per level +2 – Critical damage +5% – Magic damage received -50% – Casting time -50% |
[Bloody Feast] – Ramir, Sharif, Adelina, Battle Cook Panfilo, Tiburon, Panfilo, Pirate Adelina | Before | After |
Basic stats of stance | – Immunity 10 (lv. 25 standard) | – Immunity 20 (lv. 25 standard) |
[Special Effect : Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy attack] deleted |
[Special Effect : Bloody Fiesta] | – ATK of <Phantastorm> increase proportionally to the level of [Bloody Fiesta](+10% per level) | – Increase ATK of [Bloody Fiesta] proportionally to the level of [Bloody Fiesta](+20% per level) – Ignore additional ([Bloody Fiesta] level * 5 + [AGI]) DEF proportionally to [Bloody Fiesta] level |
All skills | – Additional damage to evasion-type enemies | – Deleted |
[Sabre Tooth] – Rascel | Before | After |
Debuff : [Decay] | – Duration : 10 sec | – Duration : 15 sec |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
Basic stats of stance | – Immunity 10 (lv. 25 standard) | – Immunity 20 (lv. 25 standard) |
[Special Effect : Decay] | – 20% additional damage proportional to skill level when skill is accurately hit to enemies under [Decay] | – (15%(proportional to level) + [AGI] * 5%) to enemies under [Decay] when skill is hit accurately – Ignore additional (5(proportional to level) + extra [AGI] * 2) DEF to enemies under [Decay] when skill is hit accurately |
<Venom Blade> | – [Decay] enemy by chance in every attack | – Chance of applying [Decay] to enemy in every attack + 20%(compared to the chance before) |
<Tearer> | – Duration : 25 sec | – Duration : 20 sec |
[Wrath Guard] – Vanessa | Before | After |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to evasion-type enemies | – Deleted |
[Special effect : Slayer] | – Skill ATK +10% proportionally to the [Slayer] level when skill is hit accurately – Ignore additional 5 DEF proportionally to the [Slayer] level when skill is hit accurately |
– (Skill ATK 15 + extra [AGI] * 5%) proportionally to the [Slayer] level when skill is hit accurately – Ignore (5 additional DEF + extra [AGI] * 0.8) proportionally to the [Slayer] level when skill is hit accurately |
<Razantz> | – Ignore 35 enemy defense | – Ignore 50 enemy defense |
<Hetzen> | – Ignore 40 enemy defense | – Ignore 50 enemy defense |
<Shaula> | – Ignore 50 enemy defense | – Ignore 60 enemy defense |
<Shaman> | – Ignore 50 enemy defense | – Ignore 60 enemy defense |
<Klage> | – Ignore 50 enemy defense | – Ignore 75 enemy defense |
[Rosa Secreta] – Leona/Codename L | Before | After |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to evasion-type enemies | – Deleted |
[Consolidacion] | – [Armas] : DEF -10, Attribute RES -10 – [Armadra] : ATK -20% |
– [Armas] : Penalty deleted – [Armadra] : Penalty deleted |
[Karlmese] | – Cooldown : 60 sec – Critical damage per level +5% – Magic damage received per level +1% – Increase in A.R., [Immune to Status Ailments] when lv.12 or more |
– Cooldown : 45 sec – Critical damage per level +5% – Increase in A.R., [Immune to Status Ailments] when lv.12 or more |
<Ilardo Paharo> | – Ignore 50 DEF – Ignore additional 50 DEF by a certain chance |
– Ignore 50 DEF – Ignore additional 50 damage + extra [AGI] * 1 by a certain chance |
<Corriente Estella> | – Ignore 75 DEF – Ignore additional 50 DEF by a certain chance |
– Ignore 75 DEF – Ignore additional 50 damage + extra [AGI] * 1 by a certain chance |
[Cutlass] – Adriana/Cadet Adriana | Before | After |
Basic stats of stance | – 20 Penetration(lv 25 standard) – 15 Immunity(lv 25 standard) |
– 25 Penetration(lv 25 standard) – 20 Immunity(lv 25 standard) |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to evasion-type enemies | – Deleted |
[Get Set] | – Skill ATK +200% by Critical Chance | – skill ATK 200% + extra [AGI] * 5% proportional to critical value |
<Crescent Firing> | – [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 100% | – [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75% |
<Dance with Cutlass> | – Ignore 60 enemy defense – [Soft armor] 150% [Light Armor] 110% [Heavy Armor] 100% |
– Ignore 75 enemy defense – [Soft armor] 175% [Light Armor] 125% [Heavy Armor] 50% |
[Corsair] – Adelina/Pirate Adelina | Before | After |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to evasion-type enemies | – Deleted |
[Special Effect : Shipboard Battle] | – Skill damage x 2 in stage 3 – Ignore additional DEF in stage 3 proportional to [AGI] |
– Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3 – Ignore additional (extra [AGI] * 2.5) DEF |
[Carrier] – Adriana/Cadet Adriana | Before | After |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to blocking-type enemies | – Deleted |
[Special Effect : Shipboard Battle] | – Skill damage x 2 in stage 3 – Ignore additional DEF in stage 3 proportional to [AGI] |
– Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3 – Ignore additional (extra [AGI] * 2.5) DEF |
[Belief] – Kael/White Wolf | Before | After |
[Special Effect: Heavy attack] | – [Heavy attack] applied every 3 regular attack | – [Heavy Attack] deleted |
All skills | – Additional damage to blocking or evasion type enemies | – Deleted |
[Shipide] | – [Red Shipide] : increase in skill ATK by [Blocking] * 8% | – [Red Shipide] : increase in skill ATK by [Blocking] * 10% |
[Lataein] | – Ignore [AGI] * 1 enemy immunity | – Ignore extra [AGI] * 2 enemy immunity |
[Cannon Shooter] – Cannon Shooter Claire/Cutie Claire | Before | After |
<Flare Shot> | – Cooldown : 10 sec – Ignore 30 defense |
– Cooldown : 9 sec – Ignore 60 defense |
[Still a Novice?] | – | – Casting Time per level -2% |
<Cannon Ball Charging> | – Cooldown : 17 sec – Ignore 30 defense |
– Cooldown : 15 sec – Ignore 60 defense |
<Cannon Shell Falling> | – Cooldown : 45 sec – Ignore 40 defense |
– Cooldown : 30 sec – Ignore 100 defense |
[Whisper] – Hermes | Before | After |
[Reload Bullet] | – Number of Bullet charged : 15 | – Number of Bullet charged : 20 |
<Rikenas> | – Max. Range : 12m | – Max. Range : 17m |
<Poll Place> | – Max. Range : 12m | – Max. Range :14m |
<Heavy Pressure> | – Max. Range : 15m | – Max. Range : 16m |
[Cerny] – Joshua/Queen Cerny Joshua | Before | After |
<Fel Lavassault> | – Cooldown : 35 sec | – Cooldown : 30 sec |
<Fel Aurel Tempesta> | – Cooldown : 45 sec | – Cooldown : 40 sec |
<Fel Aurel Tornado> | – Cooldown : 40 sec | – Cooldown : 35 sec |
[Drawing] – Elizabeth | Before | After |
[Easy?] | – Removed when character is unable to move | – Maintained when character is unable to move |
[Special Effect : Interfere] | – Ignore 10 RES when enemy is under [Stun] [Slow] [Confusion] | – Ignore (extra [INT] * 0.5) RES when enemy is under [Stun] [Slow] [Confusion] |
All skills | – [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 100% | – [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 150% |
[Electrica Villar] – Keith | Before | After |
Basic stats of stance | – 10 Immunity(lv 25 standard) | – 15 Immunity(lv 25 standard) |
<Revolucion> | – [Soft armor] 60% [Light Armor] 120% [Heavy Armor] 140% | – [Soft armor] 50% [Light Armor] 150% [Heavy Armor] 150% |
<Buen Tiro> | – [Soft armor] 140% [Light Armor] 75% [Heavy Armor] 75% | – [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 125% |
<Reflecion> | – [Soft armor] 70% [Light Armor] 130% [Heavy Armor] 130% | – [Soft armor] 50% [Light Armor] 135% [Heavy Armor] 135% |
<Electrico> | – Cooldown : 27 sec – Skill ATK 490%(lv 12 standard) – Air attacks available – [Special Effect : Magic Concentration] – [Soft armor] 20% [Light Armor] 35% [Heavy Armor] 35% |
– Cooldown : 20 sec – Skill ATK 733%(lv 12 standard) – Air attacks unavailable – [Special Effect : Magic Concentration] deleted – [Special Effect : Magnetic Field] added – [Magnetic Field] : 2 seconds duration [PC] DEF +100, Attribute RES except Lightning RES -50, D.R. -1 [Monster] DEF +50, Attribute RES except Lightning RES -10, D.R. -1 – [Soft armor] 10% [Light Armor] 20% [Heavy Armor] 20% |
<Las Luces> | – [Soft armor] 130% [Light Armor] 60% [Heavy Armor] 150% | – [Soft armor] 50% [Light Armor] 110% [Heavy Armor] 150% |
[Void] – Navas | Before | After |
<Devil Essence> | – Casting Time per level -1% | – Casting Time per level -2% |
[Soul Stealer] | – ATK -20% – Decrease in damage inflicted on [Navas] |
– ATK -30%, Penetration -20 – Decrease in damage inflicted on [Navas] is deleted |
<Void Skewer> | – Cooldown : 12 sec | – Cooldown : 10 sec |
<Void Baqum> | – Cooldown : 19 sec | – Cooldown : 15 sec |
<Void Fonata> | – Cooldown : 30 sec – Max. 5 targets |
– Cooldown : 27 sec – Single target |
<Void Spear> | – Cooldown : 60 sec | – Cooldown : 42 sec |
[Therapy] – Elisa/Cadet Elisa | Before | After |
[Special Effect : Grace of the Nurse Officer] |
– | – Duration : 10 sec – Recover 1% of Max. HP/SP per second – Applied when [Depoison] [Demental] is used |
หมายเหตุ
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• ตัวเกมปรับมาเป็นเวอร์ชั่น 32.35.25 TH เป็นเวอร์ชั่นพิเศษจึงมีข้อมูลบางส่วนไม่ตรงกับ Server เกาหลี และ Server ต่างประเทศครับ
• ตรวจสอบข้อมูล Version Update : 32.35.25 TH >>คลิก<<
ทีมงาน Granado Espada
ประกาศวันที่ 14 กรกฎาคม 2563
ทีมงานขอสงวนสิทธิ์ในการเปลี่ยนแปลงรายละเอียด โดยไม่จำเป็นต้องแจ้งให้ทราบล่วงหน้า
ติดตามความเคลื่อนไหว และข่าวสารอื่นๆ ของเกม GE ได้ตามช่องทางดังต่อไปนี้ครับ